bsnes/higan/emulator
Tim Allen f500426158 Update to v101r34 release.
byuu says:

Changelog:

  - PCE: emulated gamepad polling
  - PCE: emulated CPU interrupt sources
  - PCE: emulated timer
  - PCE: smarter emulation of ST0,ST1,ST2 instructions
  - PCE: better structuring of CPU, VDP IO registers
  - PCE: connected palette generation to the interface
  - PCE: emulated basic VDC timing
  - PCE: emulated VDC Vblank, Coincidence, and DMA completion IRQs
  - PCE: emulated VRAM, SATB DMA transfers
  - PCE: emulated VDC I/O registers

Everything I've implemented today likely has lots of bugs, and is
untested for obvious reasons.

So basically, after I fix many horrendous bugs, it should now be
possible to implement the VDC and start getting graphical output.
2017-01-17 08:02:56 +11:00
..
cheat.hpp Update to v100r03 release. 2016-07-10 15:28:26 +10:00
emulator.cpp Update to v101r31 release. 2017-01-13 12:15:45 +11:00
emulator.hpp Update to v101r34 release. 2017-01-17 08:02:56 +11:00
interface.hpp Update to v101r31 release. 2017-01-13 12:15:45 +11:00
scheduler.hpp Update to v101 release. 2016-08-08 20:04:15 +10:00
thread.hpp Update to v101r02 release. 2016-08-09 21:07:18 +10:00
types.hpp Update to v101r04 release. 2016-08-12 11:07:04 +10:00