bsnes/higan/sfc/ppu
Tim Allen f1ebef2ea8 Update to v097r01 release.
byuu says:

A minor WIP to get us started.

Changelog:
- System::Video merged to PPU::Video
- System::Audio merged to DSP::Audio
- System::Configuration merged to Interface::Settings
- created emulator/emulator.cpp and accompanying object file for shared
  code between all cores

Currently, emulator.cpp just holds a videoColor() function that takes
R16G16B16, performs gamma/saturation/luma adjust, and outputs
(currently) A8R8G8B8. It's basically an internal function call for cores
to use when generating palette entries. This code used to exist inside
ui-tomoko/program/interface.cpp, but we have to move it internal for
software display emulation. But in the future, we could add other useful
cross-core functionality here.
2016-01-23 18:29:34 +11:00
..
background Update to v096r01 release. 2015-12-30 17:54:59 +11:00
counter Update to v096r01 release. 2015-12-30 17:54:59 +11:00
mmio Update to v096r08 release. 2016-01-15 21:28:51 +11:00
screen Update to v096r07 release. 2016-01-15 21:07:57 +11:00
sprite Update to v096r01 release. 2015-12-30 17:54:59 +11:00
window Update to v096r01 release. 2015-12-30 17:54:59 +11:00
ppu.cpp Update to v097r01 release. 2016-01-23 18:29:34 +11:00
ppu.hpp Update to v097r01 release. 2016-01-23 18:29:34 +11:00
serialization.cpp Update to v096r01 release. 2015-12-30 17:54:59 +11:00
video.cpp Update to v097r01 release. 2016-01-23 18:29:34 +11:00
video.hpp Update to v097r01 release. 2016-01-23 18:29:34 +11:00