bsnes/higan/ms/interface
Tim Allen 0aedb3430c Update to v106r51 release.
byuu says:

Changelog:

  - added `Emulator::Interface::connected(uint port) -> uint device;`
  - higan, bsnes: updated emulators to use the new
    Emulator::Interface::connected() function
  - hiro: fixed Object::cast<T> finally

So, Emulator::Interface::connected() solves two annoying problems at the
same time.

First, on first run of the emulator when the settings file is blank, it
will retrieve the default "sane" device ID, which is usually a gamepad
for a controller port, or nothing for an expansion/extension port.

Second, if you were to select a multi-port device, like the NES Four
Score, the core will set the other port to the Four Score device as
well, and the GUIs query connected() right after any call to connect(),
so it gets updated without needing a system for the emulation core to
send messages alerting the GUI of changes.
2018-07-21 21:49:48 +10:00
..
game-gear.cpp Update to v104r14 release. 2017-09-24 11:01:48 +10:00
interface.cpp Update to v103r05 release. 2017-07-01 16:15:27 +10:00
interface.hpp Update to v106r51 release. 2018-07-21 21:49:48 +10:00
master-system.cpp Update to v104r14 release. 2017-09-24 11:01:48 +10:00