mirror of https://github.com/bsnes-emu/bsnes.git
5961ea9c03
byuu says: Changelog: - nall: added -static-libgcc -static-libstdc++ to Windows/GCC link flags - bsnes, higan: added program icons to main window when game isn't loaded - bsnes: improved recent games menu sorting - bsnes: fixed multi-game recent game loading on Windows - bsnes: completed path override support - bsnes, higan: added screensaver suppression on Windows - icarus: add 32K volatile RAM to SuperFX boards that report no RAM (fixes Starfox) - bsnes, higan: added automatic dependency generation [Talarubi] - hiro/GTK: appending actions to menus restores enabled() state - higan: use board node inside manifest.bml if it exists - bsnes: added blur emulation and color emulation options to view menu - ruby: upgraded input.sdl to SDL 2.0 (though it makes no functional difference sadly) - ruby: removed video.sdl (due to deprecating SDL 1.2) - nall, ruby: improvements to HID class (generic vendor and product IDs) Errata: - bsnes, higan: on Windows, Application::Windows::onScreenSaver needs `[&]` lambda capture, not `[]` - find it in presentation/presentation.cpp |
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.. | ||
action | ||
widget | ||
alignment.cpp | ||
application.cpp | ||
browser-window.cpp | ||
color.cpp | ||
core.cpp | ||
core.hpp | ||
cursor.cpp | ||
desktop.cpp | ||
font.cpp | ||
geometry.cpp | ||
gradient.cpp | ||
group.cpp | ||
hotkey.cpp | ||
keyboard.cpp | ||
layout.cpp | ||
menu-bar.cpp | ||
message-window.cpp | ||
monitor.cpp | ||
mouse.cpp | ||
object.cpp | ||
popup-menu.cpp | ||
position.cpp | ||
property.cpp | ||
shared.hpp | ||
sizable.cpp | ||
size.cpp | ||
status-bar.cpp | ||
timer.cpp | ||
window.cpp |