bsnes is a Super Nintendo (SNES) emulator focused on performance, features, and ease of use.
Go to file
Tim Allen ec69109c0b Update to v080r02 release.
byuu says:

- added qstrlower and qstrupper; mainly for the sake of others wanting
  to patch bass
- added: string sha256(const uint8_t *data, unsigned size); for easier
  hash generation
- cleaned up the NEC DSP and Hitachi DSP XML mapping code; they are
  consistent now as well
- "necdsp" in paths.cfg is now "firmware", since it also affects the
  Hitachi DSP
- XML mapping was using program= for DSP-n/ST-001n and data= for Cx4;
  they both use firmware= now instead
- fixed icd2/interface casting issue for GCC 4.6.0 (thanks for the
  reminder, vEX)
- removed the last parts of code that used string << foo; and removed
  that from nall/string entirely
  - I need to do this for the debugger as well, I'll make sure that it
    compiles before v081 though
- converted all string(...) syntax to { ... } syntax that I could
  (obviously it won't cast to a function that takes const char* instead
  of const string&)

Probably some other tiny things. Just basic maintenance here.
2011-07-07 22:59:26 +10:00
bsnes Update to v080r02 release. 2011-07-07 22:59:26 +10:00
snesfilter Update to v079 release. 2011-06-05 13:45:04 +10:00
snespurify Update to v078 release. 2011-04-30 23:12:15 +10:00
snesshader Update to v077 release. 2011-03-17 23:49:46 +11:00