bsnes/higan/systems
Tim Allen eaa2c1f6c0 Update to v106r13 release.
byuu says:

Changelog:

  - game/memory/category → game/memory/content
  - game/memory/model → game/memory/architecture
  - game/memory/identity → game/memory/identifier
  - Super Famicom: memory/content=Bitmap → memory/content=Save
  - Super Famicom: memory/architecture=DMG,MGB →
    memory/architecture=LR35902

The game manifest field names are now officially set in stone. I won't
change them again, I'll only add new fields if required.

As for the values in the field, I'm still undecided on the manufacturer
of the ST018, and I could be talked into different identifiers for the
Super Game Boy (SGB1/SGB2, DMG/MGB, or just ICD(2)?)

The board manifest format is still in flux, as is the choice of what to
name firmware files (it's between manufacturer and architecture, where
I'm leaning toward the latter currently.)

Board memory to Game memory mappings will require both the manufacturer
and architecture fields to match.

I'll be updating doc.byuu.org soon with the finalized game manifest
format.
2018-04-09 09:50:42 +10:00
..
Famicom.sys Update to v099r10 release. 2016-06-26 18:54:12 +10:00
Game Boy Advance.sys Update to v099r10 release. 2016-06-26 18:54:12 +10:00
Game Boy Color.sys Update to v099r10 release. 2016-06-26 18:54:12 +10:00
Game Boy.sys Update to v099r10 release. 2016-06-26 18:54:12 +10:00
Game Gear.sys Update to v101r08 release. 2016-08-17 22:31:22 +10:00
Master System.sys Update to v101r08 release. 2016-08-17 22:31:22 +10:00
Mega Drive.sys Update to v103r32 release. 2017-08-12 02:02:09 +10:00
PC Engine.sys Update to v101r30 release. 2017-01-12 07:27:30 +11:00
Super Famicom.sys Update to v106r13 release. 2018-04-09 09:50:42 +10:00
SuperGrafx.sys Update to v102r03 release. 2017-01-24 08:18:54 +11:00
WonderSwan Color.sys Update to v099r10 release. 2016-06-26 18:54:12 +10:00
WonderSwan.sys Update to v099r10 release. 2016-06-26 18:54:12 +10:00