mirror of https://github.com/bsnes-emu/bsnes.git
87 lines
1.2 KiB
C++
87 lines
1.2 KiB
C++
namespace phoenix {
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Window& pWindow::none() {
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static Window* window = nullptr;
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if(window == nullptr) window = new Window;
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return *window;
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}
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void pWindow::append(Layout& layout) {
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}
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void pWindow::append(Menu& menu) {
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}
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void pWindow::append(Widget& widget) {
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}
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bool pWindow::focused() {
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return false;
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}
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Geometry pWindow::frameMargin() {
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return {0, 0, 0, 0};
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}
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void pWindow::remove(Layout& layout) {
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}
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void pWindow::remove(Menu& menu) {
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}
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void pWindow::remove(Widget& widget) {
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}
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void pWindow::setBackgroundColor(Color color) {
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}
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void pWindow::setDroppable(bool droppable) {
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}
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void pWindow::setFocused() {
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}
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void pWindow::setFullScreen(bool fullScreen) {
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}
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void pWindow::setGeometry(Geometry geometry) {
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}
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void pWindow::setMenuFont(string font) {
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}
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void pWindow::setMenuVisible(bool visible) {
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}
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void pWindow::setModal(bool modal) {
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}
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void pWindow::setResizable(bool resizable) {
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}
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void pWindow::setStatusFont(string font) {
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}
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void pWindow::setStatusText(string text) {
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}
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void pWindow::setStatusVisible(bool visible) {
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}
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void pWindow::setTitle(string text) {
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}
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void pWindow::setVisible(bool visible) {
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}
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void pWindow::setWidgetFont(string font) {
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}
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void pWindow::constructor() {
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}
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void pWindow::destructor() {
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}
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}
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