bsnes/hiro/reference/keyboard.cpp

15 lines
263 B
C++

namespace phoenix {
bool pKeyboard::pressed(Keyboard::Scancode scancode) {
return false;
}
vector<bool> pKeyboard::state() {
vector<bool> output;
output.resize((unsigned)Keyboard::Scancode::Limit);
for(auto& n : output) n = false;
return output;
}
}