mirror of https://github.com/bsnes-emu/bsnes.git
22 lines
499 B
C++
22 lines
499 B
C++
#if defined(Hiro_Monitor)
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namespace hiro {
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auto pMonitor::count() -> uint {
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return gdk_screen_get_n_monitors(gdk_screen_get_default());
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}
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auto pMonitor::geometry(uint monitor) -> Geometry {
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GdkRectangle rectangle = {0};
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gdk_screen_get_monitor_geometry(gdk_screen_get_default(), monitor, &rectangle);
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return {rectangle.x, rectangle.y, rectangle.width, rectangle.height};
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}
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auto pMonitor::primary() -> uint {
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return gdk_screen_get_primary_monitor(gdk_screen_get_default());
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}
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}
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#endif
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