bsnes/higan/ws/system/system.hpp

64 lines
1.5 KiB
C++

struct System : IO {
auto loaded() const -> bool { return _loaded; }
auto model() const -> Model { return _model; }
auto color() const -> bool { return r.color; }
auto planar() const -> bool { return r.format == 0; }
auto packed() const -> bool { return r.format == 1; }
auto depth() const -> bool { return r.color && r.depth == 1; }
auto init() -> void;
auto term() -> void;
auto load(Emulator::Interface*, Model) -> bool;
auto save() -> void;
auto unload() -> void;
auto power() -> void;
auto run() -> void;
auto runToSave() -> void;
auto pollKeypad() -> void;
//io.cpp
auto portRead(uint16 addr) -> uint8 override;
auto portWrite(uint16 addr, uint8 data) -> void override;
//video.cpp
auto configureVideoPalette() -> void;
auto configureVideoEffects() -> void;
//serialization.cpp
auto serializeInit() -> void;
auto serialize() -> serializer;
auto unserialize(serializer&) -> bool;
auto serializeAll(serializer&) -> void;
auto serialize(serializer&) -> void;
struct Information {
string manifest;
} information;
EEPROM eeprom;
struct Keypad {
bool y1, y2, y3, y4;
bool x1, x2, x3, x4;
bool b, a, start;
bool rotate;
} keypad;
private:
Emulator::Interface* interface = nullptr;
struct Registers {
//$0060 DISP_MODE
uint5 unknown;
uint1 format;
uint1 depth;
uint1 color;
} r;
bool _loaded = false;
Model _model = Model::WonderSwan;
uint _serializeSize = 0;
};
extern System system;