bsnes/higan
Tim Allen e846c83d47 Update to v098 release.
byuu says:

This release most notably adds WonderSwan and WonderSwan Color
emulation.

It is also the final release that will include the balanced and
performance profiles for bsnes.

Changelog (since v097):
- higan: added WonderSwan and WonderSwan Color emulation
- higan: simplified the coooperative-thread schedulers for all emulation
  cores
- higan: moved from native (u)int[8,16,32,64]_t types to
  Natural<T>/Integer<T> classes
- higan: major cleanups to the Makefiles; including auto-selection of
  processor cores
- loki: very barebones skeleton in place now; does absolutely nothing
  - these allow the removal of huge amounts of manual bit-twiddling with
    more readable alternatives
- FC: fixed PPU OAM reads (mask the correct bits when writing) [hex_usr]
- SFC: fixed expansion port device mapping on game load
- SFC: reworked the way SGB games were loaded -* SFC core can now be
  compiled without GB core (and thus without SGB support)
- SFC: added Super Disc expansion port device (although it's just
  a non-functional skeleton so far)
- SFC: bugfix to SharpRTC emulation regarding leap year extra day counts
  (Dai Kaijuu Monogatari II)
- SFC: major code cleanups to the CPU core and the R65816 processor base
  class
- SFC: added 21fx emulation (not the old 21fx that became MSu1; reusing
  the name for a new idea)
  - basic idea is to move the serial USART to the expansion port along
    with a reset vector hijack
- SFC: emulate reset vector pushing PC onto the stack on system soft
  reset
- GB: pass gekkio's if_ie_registers and boot_hwio-G test ROMs
- GBA: reworked all handling of MMIO functions: removed the get/set
  class functions
- nall: improved edge case return values for
  (basename,pathname,dirname,...)
- ruby: fixed ~AudioXAudio2() typo (now calls destructor on exit)
- ruby: if DirectSoundCreate fails (no sound device present), return
  false from init instead of crashing
- tomoko: added "All" option to filetype dropdown for ROM loading
  - allows loading GBC games in SGB mode
- tomoko: locate() updated to search multiple paths [2]
- tomoko: fixed some oddities when changing the audio frequency/latency
  settings
- icarus: can now work with WonderSwan and WonderSwan Color games

Note 1: 90% of the changelog for this release was related to the
WonderSwan emulation being in development. Doesn't make a lot of sense
to post about fixes since the code didn't exist publicly prior to this
release.
2016-04-09 12:38:50 +10:00
..
data Update to v097r06 release. 2016-01-31 18:59:44 +11:00
emulator Update to v098 release. 2016-04-09 12:38:50 +10:00
fc Update to v097r19 release. 2016-03-13 11:22:14 +11:00
gb Update to v097r28 release. 2016-03-25 17:19:08 +11:00
gba Update to v097r19 release. 2016-03-13 11:22:14 +11:00
obj Update to v096r01 release. 2015-12-30 17:54:59 +11:00
out Update to v096r01 release. 2015-12-30 17:54:59 +11:00
processor Update to v097r29 release. 2016-03-26 12:56:15 +11:00
profile Update to v097r26 release. 2016-03-17 22:28:15 +11:00
sfc Update to v097r32 release. 2016-04-03 21:17:20 +10:00
target-loki Update to v097r19 release. 2016-03-13 11:22:14 +11:00
target-tomoko Update to v097r21 release. 2016-03-13 11:22:14 +11:00
ws Update to v097r31 release. 2016-03-29 20:15:01 +11:00
GNUmakefile Update to v097r19 release. 2016-03-13 11:22:14 +11:00