mirror of https://github.com/bsnes-emu/bsnes.git
121 lines
3.8 KiB
C++
Executable File
121 lines
3.8 KiB
C++
Executable File
#ifndef EMULATOR_INTERFACE_HPP
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#define EMULATOR_INTERFACE_HPP
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namespace Emulator {
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struct Interface {
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struct Information {
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string name;
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unsigned width;
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unsigned height;
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bool overscan;
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double aspectRatio;
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bool resettable;
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struct Capability {
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bool states;
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bool cheats;
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} capability;
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} information;
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struct Media {
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unsigned id;
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string name;
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string type;
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string load;
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};
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vector<Media> media;
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struct Device {
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unsigned id;
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unsigned portmask;
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string name;
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struct Input {
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unsigned id;
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unsigned type; //0 = digital, 1 = analog (relative), 2 = analog (absolute)
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string name;
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unsigned guid;
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};
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vector<Input> input;
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vector<unsigned> order;
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};
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struct Port {
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unsigned id;
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string name;
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vector<Device> device;
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};
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vector<Port> port;
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struct Bind {
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virtual void loadRequest(unsigned, const string&, const string&) {}
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virtual void loadRequest(unsigned, const string&) {}
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virtual void saveRequest(unsigned, const string&) {}
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virtual uint32_t videoColor(unsigned, uint16_t, uint16_t, uint16_t) { return 0u; }
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virtual void videoRefresh(const uint32_t*, unsigned, unsigned, unsigned) {}
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virtual void audioSample(int16_t, int16_t) {}
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virtual int16_t inputPoll(unsigned, unsigned, unsigned) { return 0; }
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virtual unsigned dipSettings(const Markup::Node&) { return 0; }
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virtual string scoreServer() { return ""; }
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virtual string path(unsigned) { return ""; }
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virtual void notify(const string &text) { print(text, "\n"); }
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} *bind;
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//callback bindings (provided by user interface)
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void loadRequest(unsigned id, const string &name, const string &type) { return bind->loadRequest(id, name, type); }
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void loadRequest(unsigned id, const string &path) { return bind->loadRequest(id, path); }
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void saveRequest(unsigned id, const string &path) { return bind->saveRequest(id, path); }
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uint32_t videoColor(unsigned source, uint16_t red, uint16_t green, uint16_t blue) { return bind->videoColor(source, red, green, blue); }
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void videoRefresh(const uint32_t *data, unsigned pitch, unsigned width, unsigned height) { return bind->videoRefresh(data, pitch, width, height); }
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void audioSample(int16_t lsample, int16_t rsample) { return bind->audioSample(lsample, rsample); }
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int16_t inputPoll(unsigned port, unsigned device, unsigned input) { return bind->inputPoll(port, device, input); }
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unsigned dipSettings(const Markup::Node &node) { return bind->dipSettings(node); }
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string scoreServer() { return bind->scoreServer(); }
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string path(unsigned group) { return bind->path(group); }
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template<typename... Args> void notify(Args&... args) { return bind->notify({std::forward<Args>(args)...}); }
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//information
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virtual double videoFrequency() = 0;
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virtual double audioFrequency() = 0;
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//media interface
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virtual bool loaded() { return false; }
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virtual string sha256() { return ""; }
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virtual unsigned group(unsigned id) = 0;
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virtual void load(unsigned id, const string &manifest) {}
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virtual void save() {}
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virtual void load(unsigned id, const stream &memory, const string &markup = "") {}
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virtual void save(unsigned id, const stream &memory) {}
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virtual void unload() {}
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//system interface
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virtual void connect(unsigned port, unsigned device) {}
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virtual void power() {}
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virtual void reset() {}
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virtual void run() {}
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//time functions
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virtual bool rtc() { return false; }
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virtual void rtcsync() {}
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//state functions
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virtual serializer serialize() = 0;
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virtual bool unserialize(serializer&) = 0;
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//cheat functions
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virtual void cheatSet(const lstring& = lstring{}) {}
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//utility functions
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virtual void paletteUpdate() {}
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//debugger functions
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virtual bool tracerEnable(bool) { return false; }
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virtual void exportMemory() {}
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Interface() : bind(nullptr) {}
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};
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}
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#endif
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