#ifndef EMULATOR_INTERFACE_HPP #define EMULATOR_INTERFACE_HPP namespace Emulator { struct Interface { struct Information { string name; unsigned width; unsigned height; bool overscan; double aspectRatio; bool resettable; struct Capability { bool states; bool cheats; } capability; } information; struct Media { unsigned id; string name; string type; string load; }; vector media; struct Device { unsigned id; unsigned portmask; string name; struct Input { unsigned id; unsigned type; //0 = digital, 1 = analog (relative), 2 = analog (absolute) string name; unsigned guid; }; vector input; vector order; }; struct Port { unsigned id; string name; vector device; }; vector port; struct Bind { virtual void loadRequest(unsigned, const string&, const string&) {} virtual void loadRequest(unsigned, const string&) {} virtual void saveRequest(unsigned, const string&) {} virtual uint32_t videoColor(unsigned, uint16_t, uint16_t, uint16_t) { return 0u; } virtual void videoRefresh(const uint32_t*, unsigned, unsigned, unsigned) {} virtual void audioSample(int16_t, int16_t) {} virtual int16_t inputPoll(unsigned, unsigned, unsigned) { return 0; } virtual unsigned dipSettings(const Markup::Node&) { return 0; } virtual string scoreServer() { return ""; } virtual string path(unsigned) { return ""; } virtual void notify(const string &text) { print(text, "\n"); } } *bind; //callback bindings (provided by user interface) void loadRequest(unsigned id, const string &name, const string &type) { return bind->loadRequest(id, name, type); } void loadRequest(unsigned id, const string &path) { return bind->loadRequest(id, path); } void saveRequest(unsigned id, const string &path) { return bind->saveRequest(id, path); } uint32_t videoColor(unsigned source, uint16_t red, uint16_t green, uint16_t blue) { return bind->videoColor(source, red, green, blue); } void videoRefresh(const uint32_t *data, unsigned pitch, unsigned width, unsigned height) { return bind->videoRefresh(data, pitch, width, height); } void audioSample(int16_t lsample, int16_t rsample) { return bind->audioSample(lsample, rsample); } int16_t inputPoll(unsigned port, unsigned device, unsigned input) { return bind->inputPoll(port, device, input); } unsigned dipSettings(const Markup::Node &node) { return bind->dipSettings(node); } string scoreServer() { return bind->scoreServer(); } string path(unsigned group) { return bind->path(group); } template void notify(Args&... args) { return bind->notify({std::forward(args)...}); } //information virtual double videoFrequency() = 0; virtual double audioFrequency() = 0; //media interface virtual bool loaded() { return false; } virtual string sha256() { return ""; } virtual unsigned group(unsigned id) = 0; virtual void load(unsigned id, const string &manifest) {} virtual void save() {} virtual void load(unsigned id, const stream &memory, const string &markup = "") {} virtual void save(unsigned id, const stream &memory) {} virtual void unload() {} //system interface virtual void connect(unsigned port, unsigned device) {} virtual void power() {} virtual void reset() {} virtual void run() {} //time functions virtual bool rtc() { return false; } virtual void rtcsync() {} //state functions virtual serializer serialize() = 0; virtual bool unserialize(serializer&) = 0; //cheat functions virtual void cheatSet(const lstring& = lstring{}) {} //utility functions virtual void paletteUpdate() {} //debugger functions virtual bool tracerEnable(bool) { return false; } virtual void exportMemory() {} Interface() : bind(nullptr) {} }; } #endif