mirror of https://github.com/bsnes-emu/bsnes.git
d129b72ced
byuu says: Would appreciate testing on any games with mosaic, especially Mode7 mosaic.I have tested Super Turrican 2, Sim Earth, Contra III and SNES Test Program. This only applies to BG modes 0-6, and technically should not affect Mode7 at all. I am not sure if Mode7 needs the same change made or not, but given the way it fetches that could prove quite challenging. I also simplified the background renderer a good bit. See eg the pixel copy stuff in Background::run(). I've only fixed this in the accuracy renderer. I'm sorry, but the compatibility renderer is a fucking mess. I haven't really touched it in four or five years now. Will probably just revert to the accuracy/SMP in the performance profile for the next release since it's not being used otherwise. People can toggle it on if they want to try it out. |
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