bsnes is a Super Nintendo (SNES) emulator focused on performance, features, and ease of use.
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Tim Allen cab5917806 Update to v074r08 release.
byuu says:

The nall::function binding for the memory map apparently breaks when the
debugger is enabled, as PPU:: becomes PPUdebugger::, etc; and C++ isn't
smart enough to upconvert for us.
Not sure how I am going to work around that yet ...

Changelog:
- improved GameBoy::CPU::Halt emulation, fixes Legend of Zelda intro
  water+world-map scrolling at the same time
- added GameBoy::APU skeleton, and hooked up MMIO read/write for all
  registers
- modified nall integer->string functions
2011-01-22 19:15:49 +11:00
bsnes Update to v074r08 release. 2011-01-22 19:15:49 +11:00
shaders Update to v073 release. 2010-12-26 23:24:34 +11:00
snesfilter Update to v074 release. 2011-01-11 21:30:47 +11:00
snespurify Update to v073 release. 2010-12-26 23:24:34 +11:00