mirror of https://github.com/bsnes-emu/bsnes.git
Update to v074r08 release.
byuu says: The nall::function binding for the memory map apparently breaks when the debugger is enabled, as PPU:: becomes PPUdebugger::, etc; and C++ isn't smart enough to upconvert for us. Not sure how I am going to work around that yet ... Changelog: - improved GameBoy::CPU::Halt emulation, fixes Legend of Zelda intro water+world-map scrolling at the same time - added GameBoy::APU skeleton, and hooked up MMIO read/write for all registers - modified nall integer->string functions
This commit is contained in:
parent
c833b69087
commit
cab5917806
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@ -1,6 +1,6 @@
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gameboy_objects := gameboy-system gameboy-scheduler
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gameboy_objects += gameboy-memory gameboy-cartridge
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gameboy_objects += gameboy-cpu gameboy-lcd
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gameboy_objects += gameboy-cpu gameboy-apu gameboy-lcd
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objects += $(gameboy_objects)
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obj/gameboy-system.o: $(gameboy)/system/system.cpp $(call rwildcard,$(gameboy)/system/)
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@ -8,4 +8,5 @@ obj/gameboy-scheduler.o: $(gameboy)/scheduler/scheduler.cpp $(call rwildcard,$(g
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obj/gameboy-cartridge.o: $(gameboy)/cartridge/cartridge.cpp $(call rwildcard,$(gameboy)/cartridge/)
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obj/gameboy-memory.o: $(gameboy)/memory/memory.cpp $(call rwildcard,$(gameboy)/memory/)
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obj/gameboy-cpu.o: $(gameboy)/cpu/cpu.cpp $(call rwildcard,$(gameboy)/cpu/)
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obj/gameboy-apu.o: $(gameboy)/apu/apu.cpp $(call rwildcard,$(gameboy)/apu/)
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obj/gameboy-lcd.o: $(gameboy)/lcd/lcd.cpp $(call rwildcard,$(gameboy)/lcd/)
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@ -0,0 +1,85 @@
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#include <gameboy/gameboy.hpp>
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#define APU_CPP
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namespace GameBoy {
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#include "mmio/mmio.cpp"
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#include "serialization.cpp"
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APU apu;
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void APU::power() {
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for(unsigned n = 0xff10; n <= 0xff3f; n++) bus.mmio[n] = this;
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channel1.sweep_time = 0;
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channel1.sweep_direction = 0;
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channel1.sweep_shift = 0;
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channel1.wave_pattern_duty = 0;
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channel1.sound_length = 0;
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channel1.initial_envelope_volume = 0;
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channel1.envelope_direction = 0;
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channel1.envelope_sweep = 0;
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channel1.frequency = 0;
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channel1.initialize = 0;
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channel1.consecutive_selection = 0;
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channel2.wave_pattern_duty = 0;
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channel2.sound_length = 0;
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channel2.initial_envelope_volume = 0;
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channel2.envelope_direction = 0;
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channel2.envelope_sweep = 0;
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channel2.frequency = 0;
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channel2.initialize = 0;
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channel2.consecutive_selection = 0;
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channel3.off = 0;
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channel3.sound_length = 0;
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channel3.output_level = 0;
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channel3.frequency = 0;
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channel3.initialize = 0;
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channel3.consecutive_selection = 0;
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for(unsigned n = 0; n < 16; n++) channel3.pattern[n] = 0;
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channel4.sound_length = 0;
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channel4.initial_envelope_volume = 0;
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channel4.envelope_direction = 0;
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channel4.envelope_sweep = 0;
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channel4.shift_clock_frequency = 0;
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channel4.counter_step_width = 0;
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channel4.dividing_ratio = 0;
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channel4.initialize = 0;
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channel4.consecutive_selection = 0;
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control.output_vin_to_so2 = 0;
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control.so2_output_level = 0;
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control.output_vin_to_so1 = 0;
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control.so1_output_level = 0;
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control.output_channel4_to_so2 = 0;
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control.output_channel3_to_so2 = 0;
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control.output_channel2_to_so2 = 0;
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control.output_channel1_to_so2 = 0;
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control.output_channel4_to_so1 = 0;
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control.output_channel3_to_so1 = 0;
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control.output_channel2_to_so1 = 0;
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control.output_channel1_to_so1 = 0;
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control.sound_on = 0;
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control.channel4_on = 0;
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control.channel3_on = 0;
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control.channel2_on = 0;
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control.channel1_on = 0;
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}
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}
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@ -0,0 +1,9 @@
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struct APU : Processor, MMIO {
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#include "mmio/mmio.hpp"
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void power();
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void serialize(serializer&);
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};
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extern APU apu;
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@ -0,0 +1,248 @@
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#ifdef APU_CPP
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uint8 APU::mmio_read(uint16 addr) {
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if(addr == 0xff10) { //NR10
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return (channel1.sweep_time << 4)
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| (channel1.sweep_direction << 3)
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| (channel1.sweep_shift << 0);
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}
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if(addr == 0xff11) { //NR11
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return (channel1.wave_pattern_duty << 6);
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}
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if(addr == 0xff12) { //NR12
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return (channel1.initial_envelope_volume << 4)
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| (channel1.envelope_direction << 3)
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| (channel1.envelope_sweep << 0);
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}
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if(addr == 0xff14) { //NR14
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return (channel1.consecutive_selection << 6);
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}
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if(addr == 0xff16) { //NR21
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return (channel2.wave_pattern_duty << 6);
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}
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if(addr == 0xff17) { //NR22
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return (channel2.initial_envelope_volume << 4)
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| (channel2.envelope_direction << 3)
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| (channel2.envelope_sweep << 0);
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}
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if(addr == 0xff19) { //NR24
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return (channel2.consecutive_selection << 6);
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}
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if(addr == 0xff1a) { //NR30
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return (channel3.off << 7);
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}
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if(addr == 0xff1b) { //NR31
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return (channel3.sound_length << 0);
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}
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if(addr == 0xff1c) { //NR32
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return (channel3.output_level << 5);
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}
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if(addr == 0xff1e) { //NR34
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return (channel3.consecutive_selection << 6);
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}
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if(addr == 0xff20) { //NR41
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return (channel4.sound_length << 0);
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}
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if(addr == 0xff21) { //NR42
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return (channel4.initial_envelope_volume << 4)
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| (channel4.envelope_direction << 3)
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| (channel4.envelope_sweep << 0);
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}
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if(addr == 0xff22) { //NR43
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return (channel4.shift_clock_frequency << 4)
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| (channel4.counter_step_width << 3)
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| (channel4.dividing_ratio << 0);
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}
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if(addr == 0xff23) { //NR44
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return (channel4.consecutive_selection << 6);
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}
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if(addr == 0xff24) { //NR50
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return (control.output_vin_to_so2 << 7)
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| (control.so2_output_level << 4)
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| (control.output_vin_to_so1 << 3)
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| (control.so1_output_level << 0);
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}
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if(addr == 0xff25) { //NR51
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return (control.output_channel4_to_so2 << 7)
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| (control.output_channel3_to_so2 << 6)
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| (control.output_channel2_to_so2 << 5)
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| (control.output_channel1_to_so2 << 4)
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| (control.output_channel4_to_so1 << 3)
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| (control.output_channel3_to_so1 << 2)
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| (control.output_channel2_to_so1 << 1)
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| (control.output_channel1_to_so1 << 0);
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}
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if(addr == 0xff26) { //NR52
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return (control.sound_on << 7);
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}
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if(addr >= 0xff30 && addr <= 0xff3f) {
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return channel3.pattern[addr & 15];
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}
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return 0x00;
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}
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void APU::mmio_write(uint16 addr, uint8 data) {
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if(addr == 0xff10) { //NR10
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channel1.sweep_time = (data >> 4) & 7;
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channel1.sweep_direction = data & 0x08;
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channel1.sweep_shift = data & 0x07;
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return;
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}
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if(addr == 0xff11) { //NR11
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channel1.wave_pattern_duty = (data >> 6) & 3;
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channel1.sound_length = data & 0x3f;
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return;
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}
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if(addr == 0xff12) { //NR12
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channel1.initial_envelope_volume = (data >> 4) & 15;
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channel1.envelope_direction = data & 0x08;
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channel1.envelope_sweep = data & 0x07;
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return;
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}
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if(addr == 0xff13) { //NR13
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channel1.frequency = (channel1.frequency & 0x0700) | (data << 0);
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return;
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}
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if(addr == 0xff14) { //NR14
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channel1.initialize = data & 0x80;
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channel1.consecutive_selection = data & 0x40;
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channel1.frequency = ((data & 7) << 8) | (channel1.frequency & 0x00ff);
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return;
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}
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if(addr == 0xff16) { //NR21
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channel2.wave_pattern_duty = (data >> 6) & 3;
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channel2.sound_length = data & 0x3f;
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return;
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}
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if(addr == 0xff17) { //NR22
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channel2.initial_envelope_volume = (data >> 4) & 15;
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channel2.envelope_direction = data & 0x08;
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channel2.envelope_sweep = data & 0x07;
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return;
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}
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if(addr == 0xff18) { //NR23
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channel2.frequency = (channel2.frequency & 0x0700) | (data << 0);
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return;
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}
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if(addr == 0xff19) { //NR24
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channel2.initialize = data & 0x80;
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channel2.consecutive_selection = data & 0x40;
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channel2.frequency = ((data & 7) << 8) | (channel2.frequency & 0x00ff);
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return;
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}
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if(addr == 0xff1a) { //NR30
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channel3.off = data & 0x80;
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return;
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}
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if(addr == 0xff1b) { //NR31
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channel3.sound_length = data;
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return;
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}
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if(addr == 0xff1c) { //NR32
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channel3.output_level = (data >> 5) & 3;
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return;
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}
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if(addr == 0xff1d) { //NR33
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channel3.frequency = (channel3.frequency & 0x0700) | (data << 0);
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return;
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}
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if(addr == 0xff1e) { //NR34
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channel3.initialize = data & 0x80;
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channel3.consecutive_selection = data & 0x40;
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channel3.frequency = ((data & 7) << 8) | (channel3.frequency & 0x00ff);
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return;
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}
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if(addr == 0xff20) { //NR41
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channel4.sound_length = data & 0x3f;
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return;
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}
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if(addr == 0xff21) { //NR42
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channel4.initial_envelope_volume = (data >> 3) & 15;
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channel4.envelope_direction = data & 0x08;
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channel4.envelope_sweep = data & 0x07;
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return;
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}
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if(addr == 0xff22) { //NR43
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channel4.shift_clock_frequency = (data >> 4) & 15;
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channel4.counter_step_width = data & 0x08;
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channel4.dividing_ratio = data & 0x07;
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return;
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}
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if(addr == 0xff23) { //NR44
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channel4.initialize = data & 0x80;
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channel4.consecutive_selection = data & 0x40;
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return;
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}
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if(addr == 0xff24) { //NR50
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control.output_vin_to_so2 = data & 0x80;
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control.so2_output_level = (data >> 4) & 7;
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control.output_vin_to_so1 = data & 0x08;
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control.so1_output_level = (data >> 0) & 7;
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return;
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}
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if(addr == 0xff25) { //NR51
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control.output_channel4_to_so2 = data & 0x80;
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control.output_channel3_to_so2 = data & 0x40;
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control.output_channel2_to_so2 = data & 0x20;
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control.output_channel1_to_so2 = data & 0x10;
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control.output_channel4_to_so1 = data & 0x08;
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control.output_channel3_to_so1 = data & 0x04;
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control.output_channel2_to_so1 = data & 0x02;
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control.output_channel1_to_so1 = data & 0x01;
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return;
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}
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if(addr == 0xff26) { //NR52
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control.sound_on = data & 0x80;
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control.channel4_on = data & 0x08;
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control.channel3_on = data & 0x04;
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control.channel2_on = data & 0x02;
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control.channel1_on = data & 0x01;
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return;
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}
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if(addr >= 0xff30 && addr <= 0xff3f) {
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channel3.pattern[addr & 15] = data;
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return;
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}
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}
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#endif
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@ -0,0 +1,102 @@
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uint8 mmio_read(uint16 addr);
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void mmio_write(uint16 addr, uint8 data);
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struct Channel1 { //tone and sweep
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//$ff10 NR10
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unsigned sweep_time;
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bool sweep_direction;
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unsigned sweep_shift;
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//$ff11 NR11
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unsigned wave_pattern_duty;
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unsigned sound_length;
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//$ff12 NR12
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unsigned initial_envelope_volume;
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bool envelope_direction;
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unsigned envelope_sweep;
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//$ff13,$ff14 NR13,NR14
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unsigned frequency;
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bool initialize;
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bool consecutive_selection;
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} channel1;
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struct Channel2 { //tone
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//$ff16 NR21
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unsigned wave_pattern_duty;
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unsigned sound_length;
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//$ff17 NR22
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unsigned initial_envelope_volume;
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bool envelope_direction;
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unsigned envelope_sweep;
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//$ff18,$ff19 NR23,NR24
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unsigned frequency;
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bool initialize;
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bool consecutive_selection;
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} channel2;
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struct Channel3 { //wave output
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//$ff1a NR30
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bool off;
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//$ff1b NR31
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unsigned sound_length;
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//$ff1c NR32
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unsigned output_level;
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//$ff1d,$ff1e NR33,NR34
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unsigned frequency;
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bool initialize;
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bool consecutive_selection;
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//$ff30-ff3f
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uint8 pattern[16];
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} channel3;
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struct Channel4 { //noise
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//$ff20 NR41
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unsigned sound_length;
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//$ff21 NR42
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unsigned initial_envelope_volume;
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bool envelope_direction;
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unsigned envelope_sweep;
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//$ff22 NR43
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unsigned shift_clock_frequency;
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bool counter_step_width;
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unsigned dividing_ratio;
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//$ff23 NR44
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bool initialize;
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bool consecutive_selection;
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} channel4;
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struct Control {
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//$ff24 NR50
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bool output_vin_to_so2;
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unsigned so2_output_level;
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bool output_vin_to_so1;
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unsigned so1_output_level;
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//$ff25 NR51
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bool output_channel4_to_so2;
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bool output_channel3_to_so2;
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bool output_channel2_to_so2;
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bool output_channel1_to_so2;
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bool output_channel4_to_so1;
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bool output_channel3_to_so1;
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bool output_channel2_to_so1;
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bool output_channel1_to_so1;
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//$ff26 NR52
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bool sound_on;
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bool channel4_on;
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bool channel3_on;
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bool channel2_on;
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bool channel1_on;
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} control;
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@ -0,0 +1,6 @@
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#ifdef APU_CPP
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void APU::serialize(serializer &s) {
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}
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#endif
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@ -28,14 +28,30 @@ void CPU::main() {
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}
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void CPU::interrupt_raise(CPU::Interrupt id) {
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switch(id) {
|
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case Interrupt::Vblank: status.interrupt_request_vblank = 1; break;
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case Interrupt::Stat : status.interrupt_request_stat = 1; break;
|
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case Interrupt::Timer : status.interrupt_request_timer = 1; break;
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case Interrupt::Serial: status.interrupt_request_serial = 1; break;
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case Interrupt::Joypad: status.interrupt_request_joypad = 1; status.stop = false; break;
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if(id == Interrupt::Vblank) {
|
||||
status.interrupt_request_vblank = 1;
|
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if(status.interrupt_enable_vblank) status.halt = false;
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||||
}
|
||||
|
||||
if(id == Interrupt::Stat) {
|
||||
status.interrupt_request_stat = 1;
|
||||
if(status.interrupt_enable_stat) status.halt = false;
|
||||
}
|
||||
|
||||
if(id == Interrupt::Timer) {
|
||||
status.interrupt_request_timer = 1;
|
||||
if(status.interrupt_enable_timer) status.halt = false;
|
||||
}
|
||||
|
||||
if(id == Interrupt::Serial) {
|
||||
status.interrupt_request_serial = 1;
|
||||
if(status.interrupt_enable_serial) status.halt = false;
|
||||
}
|
||||
|
||||
if(id == Interrupt::Joypad) {
|
||||
status.interrupt_request_joypad = 1;
|
||||
if(status.interrupt_enable_joypad) status.halt = status.stop = false;
|
||||
}
|
||||
status.halt = false;
|
||||
}
|
||||
|
||||
void CPU::interrupt_test() {
|
||||
|
|
|
@ -72,4 +72,4 @@ struct CPU : Processor, MMIO {
|
|||
CPU();
|
||||
};
|
||||
|
||||
extern CPU cpu;
|
||||
extern CPU cpu;
|
||||
|
|
|
@ -5,7 +5,7 @@
|
|||
namespace GameBoy {
|
||||
namespace Info {
|
||||
static const char Name[] = "bgameboy";
|
||||
static const char Version[] = "000.11";
|
||||
static const char Version[] = "000.12";
|
||||
static unsigned SerializerVersion = 1;
|
||||
}
|
||||
}
|
||||
|
@ -51,5 +51,6 @@ namespace GameBoy {
|
|||
#include <gameboy/scheduler/scheduler.hpp>
|
||||
#include <gameboy/cartridge/cartridge.hpp>
|
||||
#include <gameboy/cpu/cpu.hpp>
|
||||
#include <gameboy/apu/apu.hpp>
|
||||
#include <gameboy/lcd/lcd.hpp>
|
||||
};
|
||||
|
|
|
@ -41,6 +41,7 @@ void System::serialize_all(serializer &s) {
|
|||
cartridge.serialize(s);
|
||||
system.serialize(s);
|
||||
cpu.serialize(s);
|
||||
apu.serialize(s);
|
||||
lcd.serialize(s);
|
||||
}
|
||||
|
||||
|
|
|
@ -54,6 +54,7 @@ void System::power() {
|
|||
bus.power();
|
||||
cartridge.power();
|
||||
cpu.power();
|
||||
apu.power();
|
||||
lcd.power();
|
||||
scheduler.init();
|
||||
|
||||
|
|
|
@ -145,10 +145,15 @@ namespace nall {
|
|||
inline unsigned strlcpy(string &dest, const char *src, unsigned length);
|
||||
inline unsigned strlcat(string &dest, const char *src, unsigned length);
|
||||
inline string substr(const char *src, unsigned start = 0, unsigned length = 0);
|
||||
template<unsigned length = 0, char padding = '0'> inline string hex(uintmax_t value);
|
||||
template<unsigned length = 0, char padding = '0'> inline string integer(intmax_t value);
|
||||
template<unsigned length = 0, char padding = '0'> inline string decimal(uintmax_t value);
|
||||
template<unsigned length = 0, char padding = '0'> inline string binary(uintmax_t value);
|
||||
|
||||
inline string integer(intmax_t value);
|
||||
template<unsigned length = 0> inline string linteger(intmax_t value);
|
||||
template<unsigned length = 0> inline string rinteger(intmax_t value);
|
||||
inline string decimal(uintmax_t value);
|
||||
template<unsigned length = 0> inline string ldecimal(uintmax_t value);
|
||||
template<unsigned length = 0> inline string rdecimal(uintmax_t value);
|
||||
template<unsigned length = 0> inline string hex(uintmax_t value);
|
||||
template<unsigned length = 0> inline string binary(uintmax_t value);
|
||||
inline unsigned fp(char *str, double value);
|
||||
inline string fp(double value);
|
||||
|
||||
|
|
|
@ -27,7 +27,151 @@ string substr(const char *src, unsigned start, unsigned length) {
|
|||
|
||||
/* arithmetic <> string */
|
||||
|
||||
template<unsigned length, char padding> string hex(uintmax_t value) {
|
||||
string integer(intmax_t value) {
|
||||
bool negative = value < 0;
|
||||
if(negative) value = abs(value);
|
||||
|
||||
char buffer[64];
|
||||
unsigned size = 0;
|
||||
|
||||
do {
|
||||
unsigned n = value % 10;
|
||||
buffer[size++] = '0' + n;
|
||||
value /= 10;
|
||||
} while(value);
|
||||
buffer[size++] = negative ? '-' : '+';
|
||||
buffer[size] = 0;
|
||||
|
||||
char result[size + 1];
|
||||
memset(result, '0', size);
|
||||
result[size] = 0;
|
||||
|
||||
for(signed x = size - 1, y = 0; x >= 0 && y < size; x--, y++) {
|
||||
result[x] = buffer[y];
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
template<unsigned length> string linteger(intmax_t value) {
|
||||
bool negative = value < 0;
|
||||
if(negative) value = abs(value);
|
||||
|
||||
char buffer[64];
|
||||
unsigned size = 0;
|
||||
|
||||
do {
|
||||
unsigned n = value % 10;
|
||||
buffer[size++] = '0' + n;
|
||||
value /= 10;
|
||||
} while(value);
|
||||
buffer[size++] = negative ? '-' : '+';
|
||||
buffer[size] = 0;
|
||||
|
||||
char result[length + 1];
|
||||
memset(result, ' ', length);
|
||||
result[length] = 0;
|
||||
|
||||
for(signed x = 0, y = size - 1; x < length && y >= 0; x++, y--) {
|
||||
result[x] = buffer[y];
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
template<unsigned length> string rinteger(intmax_t value) {
|
||||
bool negative = value < 0;
|
||||
if(negative) value = abs(value);
|
||||
|
||||
char buffer[64];
|
||||
unsigned size = 0;
|
||||
|
||||
do {
|
||||
unsigned n = value % 10;
|
||||
buffer[size++] = '0' + n;
|
||||
value /= 10;
|
||||
} while(value);
|
||||
buffer[size++] = negative ? '-' : '+';
|
||||
buffer[size] = 0;
|
||||
|
||||
char result[length + 1];
|
||||
memset(result, ' ', length);
|
||||
result[length] = 0;
|
||||
|
||||
for(signed x = length - 1, y = 0; x >= 0 && y < size; x--, y++) {
|
||||
result[x] = buffer[y];
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
string decimal(uintmax_t value) {
|
||||
char buffer[64];
|
||||
unsigned size = 0;
|
||||
|
||||
do {
|
||||
unsigned n = value % 10;
|
||||
buffer[size++] = '0' + n;
|
||||
value /= 10;
|
||||
} while(value);
|
||||
buffer[size] = 0;
|
||||
|
||||
char result[size + 1];
|
||||
memset(result, '0', size);
|
||||
result[size] = 0;
|
||||
|
||||
for(signed x = size - 1, y = 0; x >= 0 && y < size; x--, y++) {
|
||||
result[x] = buffer[y];
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
template<unsigned length> string ldecimal(uintmax_t value) {
|
||||
char buffer[64];
|
||||
unsigned size = 0;
|
||||
|
||||
do {
|
||||
unsigned n = value % 10;
|
||||
buffer[size++] = '0' + n;
|
||||
value /= 10;
|
||||
} while(value);
|
||||
buffer[size] = 0;
|
||||
|
||||
char result[length + 1];
|
||||
memset(result, ' ', length);
|
||||
result[length] = 0;
|
||||
|
||||
for(signed x = 0, y = size - 1; x < length && y >= 0; x++, y--) {
|
||||
result[x] = buffer[y];
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
template<unsigned length> string rdecimal(uintmax_t value) {
|
||||
char buffer[64];
|
||||
unsigned size = 0;
|
||||
|
||||
do {
|
||||
unsigned n = value % 10;
|
||||
buffer[size++] = '0' + n;
|
||||
value /= 10;
|
||||
} while(value);
|
||||
buffer[size] = 0;
|
||||
|
||||
char result[length + 1];
|
||||
memset(result, ' ', length);
|
||||
result[length] = 0;
|
||||
|
||||
for(signed x = length - 1, y = 0; x >= 0 && y < size; x--, y++) {
|
||||
result[x] = buffer[y];
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
template<unsigned length> string hex(uintmax_t value) {
|
||||
string output;
|
||||
unsigned offset = 0;
|
||||
|
||||
|
@ -38,7 +182,7 @@ template<unsigned length, char padding> string hex(uintmax_t value) {
|
|||
value >>= 4;
|
||||
} while(value);
|
||||
|
||||
while(offset < length) output[offset++] = padding;
|
||||
while(offset < length) output[offset++] = '0';
|
||||
output[offset--] = 0;
|
||||
|
||||
//reverse the string in-place
|
||||
|
@ -51,55 +195,7 @@ template<unsigned length, char padding> string hex(uintmax_t value) {
|
|||
return output;
|
||||
}
|
||||
|
||||
template<unsigned length, char padding> string integer(intmax_t value) {
|
||||
string output;
|
||||
unsigned offset = 0;
|
||||
|
||||
bool negative = value < 0;
|
||||
if(negative) value = abs(value);
|
||||
|
||||
do {
|
||||
unsigned n = value % 10;
|
||||
output[offset++] = '0' + n;
|
||||
value /= 10;
|
||||
} while(value);
|
||||
|
||||
while(offset < length) output[offset++] = padding;
|
||||
if(negative) output[offset++] = '-';
|
||||
output[offset--] = 0;
|
||||
|
||||
for(unsigned i = 0; i < (offset + 1) >> 1; i++) {
|
||||
char temp = output[i];
|
||||
output[i] = output[offset - i];
|
||||
output[offset - i] = temp;
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
template<unsigned length, char padding> string decimal(uintmax_t value) {
|
||||
string output;
|
||||
unsigned offset = 0;
|
||||
|
||||
do {
|
||||
unsigned n = value % 10;
|
||||
output[offset++] = '0' + n;
|
||||
value /= 10;
|
||||
} while(value);
|
||||
|
||||
while(offset < length) output[offset++] = padding;
|
||||
output[offset--] = 0;
|
||||
|
||||
for(unsigned i = 0; i < (offset + 1) >> 1; i++) {
|
||||
char temp = output[i];
|
||||
output[i] = output[offset - i];
|
||||
output[offset - i] = temp;
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
template<unsigned length, char padding> string binary(uintmax_t value) {
|
||||
template<unsigned length> string binary(uintmax_t value) {
|
||||
string output;
|
||||
unsigned offset = 0;
|
||||
|
||||
|
@ -109,7 +205,7 @@ template<unsigned length, char padding> string binary(uintmax_t value) {
|
|||
value >>= 1;
|
||||
} while(value);
|
||||
|
||||
while(offset < length) output[offset++] = padding;
|
||||
while(offset < length) output[offset++] = '0';
|
||||
output[offset--] = 0;
|
||||
|
||||
for(unsigned i = 0; i < (offset + 1) >> 1; i++) {
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
namespace SNES {
|
||||
namespace Info {
|
||||
static const char Name[] = "bsnes";
|
||||
static const char Version[] = "074.07";
|
||||
static const char Version[] = "074.08";
|
||||
static const unsigned SerializerVersion = 17;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -109,7 +109,7 @@ void Interface::video_refresh(const uint16_t *data, unsigned width, unsigned hei
|
|||
video.refresh();
|
||||
}
|
||||
|
||||
static signed frameCounter = 0;
|
||||
static unsigned frameCounter = 0;
|
||||
static time_t previous, current;
|
||||
frameCounter++;
|
||||
|
||||
|
|
|
@ -5,7 +5,7 @@ void CheatEditor::load(string filename) {
|
|||
cheatList.reset();
|
||||
for(unsigned i = 0; i < 128; i++) {
|
||||
cheatList.addItem("");
|
||||
cheatText[i][CheatSlot] = decimal<3, ' '>(i + 1);
|
||||
cheatText[i][CheatSlot] = rdecimal<3>(i + 1);
|
||||
cheatText[i][CheatCode] = "";
|
||||
cheatText[i][CheatDesc] = "";
|
||||
}
|
||||
|
|
|
@ -41,7 +41,7 @@ void StateManager::synchronize() {
|
|||
void StateManager::refresh() {
|
||||
for(unsigned i = 0; i < 32; i++) {
|
||||
stateList.setItem(i, {
|
||||
decimal<2, ' '>(i + 1), "\t",
|
||||
rdecimal<2>(i + 1), "\t",
|
||||
slotLoadDescription(i)
|
||||
});
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue