mirror of https://github.com/bsnes-emu/bsnes.git
c2d0ed4ca8
byuu says: Changelog: - sfc/cx4: added missing instructions [info from Overload] - sfc/cx4: added instruction cache emulation [info from ikari] - sfc/sa1: don't let CPU access SA1-only I/O registers, and vice versa - sfc/sa1: fixed IRQs that were broken from the recent WIP - sfc/sa1: significantly improved bus conflict emulation - all tests match hardware now, other than HDMA ROM↔ROM, which is 0.5 - 0.8% too fast - sfc/cpu: fixed a bug with DMA→CPU alignment timing - sfc/cpu: removed the DMA pipe; performs writes on the same cycles as reads [info from nocash] - sfc/memory: fix a crashing bug due to not clearing Memory size field [hex_usr] - bsnes/gb: use .rtc for real-time clock file extensions on the Game Boy [hex_usr] - ruby/cgl: compilation fix [Sintendo] Now let's see if I can accept being off by ~0.65% on one of twelve SA1 timing tests for the time being and prioritize much more important things or not. |
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docs | ||
genius | ||
higan | ||
hiro | ||
icarus | ||
libco | ||
nall | ||
ruby | ||
shaders | ||
.gitignore | ||
.gitlab-ci.yml | ||
CONTRIBUTING.md | ||
GPLv3.txt | ||
LICENSE.txt | ||
README.md | ||
README.txt | ||
mkdocs.yml |
README.md
The unofficial higan repository
higan emulates a number of classic video-game consoles of the 1980s and 1990s, allowing you to play classic games on a modern general-purpose computer.
This repository includes the source-code for stable and WIP releases of higan, starting during the development of v068. It also includes community-maintained documentation.
Basically,
apart from .gitignore
files,
anything in the
higan,
hiro,
icarus,
libco,
nall,
ruby,
or shaders
directories should be exactly as it appeared in official releases.
Everything else has been added for various reasons.
Official higan resources
Unofficial higan resources
- Documentation for the current stable version
- Source code repository archives official higan releases and WIP snapshots since approximately v067r21
- Latest WIP build for Windows
- Documentation for the latest WIP version