mirror of https://github.com/bsnes-emu/bsnes.git
4cb8b51606
byuu says: This update uses the latest manifest.xml mappings. It also adds a new "Update Manifests" button that can be used to quickly regenerate all manifests (sans Famicom games ... since I strip the iNES header, that information is gone. We can't support Famicom manifest.xml updates until we have a database.) This is different than the before wrapping of the functionality on the convert games button. You can also trigger this on the command-line with "purify synchronize" g6672D, great catch. This was fixed, thank you. [g6672D's bug was: "SA-1 and SuperFX are missing the "0x" for program.rom/save.rwm size." - Ed.] |
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applications-system.png | ||
drive-harddisk.png | ||
folder.png | ||
input-gaming.png | ||
resource.cpp | ||
resource.hpp | ||
resource.xml | ||
view-refresh.png |