mirror of https://github.com/bsnes-emu/bsnes.git
be625cc0fb
byuu says: Changelog: - fixed bsnes to let config files and system folders to be in the same folder as the executable - fixed RawInput driver to compile again without linear_vector - fixed phoenix/Windows to compile again without linear_vector - fixed old vs new name warnings on MinGW w64 (technically the warnings were erroneous, but I worked around them anyway) - added memory export hotkey (SNES driver only; mainly for FEoEZ translation) - restored WRAM randomization for v090 stability (we can discuss that idea for v091+) - fixed SuperFX / SA-1 "0x" prefix in the header generation (drop it into the latest purify if you want) - added nall/Makefile uname support for UnxUtils (was breaking compilation with full UnxUtils in your path otherwise) |
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bsnes | ||
purify | ||
snesfilter | ||
snesshader | ||
.gitignore |