mirror of https://github.com/bsnes-emu/bsnes.git
![]() byuu says: This update uses the latest manifest.xml mappings. It also adds a new "Update Manifests" button that can be used to quickly regenerate all manifests (sans Famicom games ... since I strip the iNES header, that information is gone. We can't support Famicom manifest.xml updates until we have a database.) This is different than the before wrapping of the functionality on the convert games button. You can also trigger this on the command-line with "purify synchronize" g6672D, great catch. This was fixed, thank you. [g6672D's bug was: "SA-1 and SuperFX are missing the "0x" for program.rom/save.rwm size." - Ed.] |
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.. | ||
action | ||
widget | ||
desktop.cpp | ||
dialog-window.cpp | ||
font.cpp | ||
keyboard.cpp | ||
message-window.cpp | ||
mouse.cpp | ||
platform.cpp | ||
platform.moc | ||
platform.moc.hpp | ||
settings.cpp | ||
timer.cpp | ||
utility.cpp | ||
window.cpp |