mirror of https://github.com/bsnes-emu/bsnes.git
4cb8b51606
byuu says: This update uses the latest manifest.xml mappings. It also adds a new "Update Manifests" button that can be used to quickly regenerate all manifests (sans Famicom games ... since I strip the iNES header, that information is gone. We can't support Famicom manifest.xml updates until we have a database.) This is different than the before wrapping of the functionality on the convert games button. You can also trigger this on the command-line with "purify synchronize" g6672D, great catch. This was fixed, thank you. [g6672D's bug was: "SA-1 and SuperFX are missing the "0x" for program.rom/save.rwm size." - Ed.] |
||
---|---|---|
.. | ||
base.hpp | ||
bml.hpp | ||
bsv.hpp | ||
cast.hpp | ||
compare.hpp | ||
convert.hpp | ||
core.hpp | ||
cstring.hpp | ||
filename.hpp | ||
math-fixed-point.hpp | ||
math-floating-point.hpp | ||
platform.hpp | ||
replace.hpp | ||
split.hpp | ||
static.hpp | ||
strm.hpp | ||
strpos.hpp | ||
trim.hpp | ||
utf8.hpp | ||
utility.hpp | ||
variadic.hpp | ||
wildcard.hpp | ||
wrapper.hpp | ||
xml-legacy.hpp | ||
xml.hpp |