mirror of https://github.com/bsnes-emu/bsnes.git
34 lines
1.0 KiB
C++
Executable File
34 lines
1.0 KiB
C++
Executable File
#ifndef NALL_EMULATION_SUFAMI_TURBO_HPP
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#define NALL_EMULATION_SUFAMI_TURBO_HPP
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#include <nall/sha256.hpp>
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#include <nall/string.hpp>
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namespace nall {
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struct SufamiTurboCartridge {
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string markup;
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inline SufamiTurboCartridge(const uint8_t *data, unsigned size);
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};
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SufamiTurboCartridge::SufamiTurboCartridge(const uint8_t *data, unsigned size) {
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markup = "";
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if(size < 0x20000) return; //too small to be a valid game?
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if(memcmp(data, "BANDAI SFC-ADX", 14)) return; //missing required header?
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unsigned romsize = data[0x36] * 0x20000; //128KB
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unsigned ramsize = data[0x37] * 0x800; //2KB
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bool linkable = data[0x35] != 0x00; //TODO: unconfirmed
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markup.append("<?xml version='1.0' encoding='UTF-8'?>\n");
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markup.append("<cartridge linkable='", linkable, "' sha256='", sha256(data, size) ,"'>\n");
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markup.append(" <rom name='program.rom' size='0x", hex(romsize), "'/>\n");
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markup.append(" <ram name='save.ram' size='0x", hex(ramsize), "'/>\n");
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markup.append("</cartridge>\n");
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markup.transform("'", "\"");
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}
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}
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#endif
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