bsnes/qt/ui-base.hpp

92 lines
2.1 KiB
C++
Executable File

#define UNICODE
#define QT_NO_DEBUG
#define QT_THREAD_SUPPORT
#include <QApplication>
#include <QtGui>
//Q_IMPORT_PLUGIN(QJpegPlugin)
//Q_IMPORT_PLUGIN(QMngPlugin)
#include <snes.hpp>
#include <nall/base64.hpp>
#include <nall/config.hpp>
#include <nall/input.hpp>
#include <nall/ups.hpp>
#include <nall/snes/info.hpp>
#include <nall/qt/concept.hpp>
#include <nall/qt/check-action.moc.hpp>
#include <nall/qt/file-dialog.moc.hpp>
#include <nall/qt/hex-editor.moc.hpp>
#include <nall/qt/radio-action.moc.hpp>
#include <nall/qt/window.moc.hpp>
using namespace nall;
#include <ruby/ruby.hpp>
using namespace ruby;
#include "config.hpp"
#include "interface.hpp"
#include "application/application.moc.hpp"
#include "base/about.moc.hpp"
#include "base/filebrowser.moc.hpp"
#include "base/htmlviewer.moc.hpp"
#include "base/loader.moc.hpp"
#include "base/main.moc.hpp"
#include "cartridge/cartridge.hpp"
#if defined(DEBUGGER)
#include "debugger/debugger.moc.hpp"
#include "debugger/tracer.moc.hpp"
#include "debugger/tools/disassembler.moc.hpp"
#include "debugger/tools/breakpoint.moc.hpp"
#include "debugger/tools/memory.moc.hpp"
#include "debugger/tools/properties.moc.hpp"
#include "debugger/ppu/layer-toggle.moc.hpp"
#include "debugger/ppu/vram-viewer.moc.hpp"
#include "debugger/ppu/oam-viewer.moc.hpp"
#include "debugger/ppu/cgram-viewer.moc.hpp"
#include "debugger/misc/debugger-options.moc.hpp"
#endif
#include "input/input.hpp"
#include "link/filter.hpp"
#include "link/reader.hpp"
#include "movie/movie.hpp"
#include "settings/settings.moc.hpp"
#include "settings/video.moc.hpp"
#include "settings/audio.moc.hpp"
#include "settings/input.moc.hpp"
#include "settings/paths.moc.hpp"
#include "settings/advanced.moc.hpp"
#include "state/state.hpp"
#include "tools/tools.moc.hpp"
#include "tools/cheateditor.moc.hpp"
#include "tools/cheatfinder.moc.hpp"
#include "tools/statemanager.moc.hpp"
#include "utility/utility.hpp"
struct Style {
static const char Monospace[64];
enum {
WindowMargin = 5,
WidgetSpacing = 5,
SeparatorSpacing = 5,
};
};
extern string filepath(const char *filename, const char *filepath);