mirror of https://github.com/bsnes-emu/bsnes.git
92 lines
2.1 KiB
C++
92 lines
2.1 KiB
C++
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#define UNICODE
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#define QT_NO_DEBUG
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#define QT_THREAD_SUPPORT
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#include <QApplication>
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#include <QtGui>
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//Q_IMPORT_PLUGIN(QJpegPlugin)
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//Q_IMPORT_PLUGIN(QMngPlugin)
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#include <snes.hpp>
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#include <nall/base64.hpp>
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#include <nall/config.hpp>
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#include <nall/input.hpp>
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#include <nall/ups.hpp>
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#include <nall/snes/info.hpp>
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#include <nall/qt/concept.hpp>
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#include <nall/qt/check-action.moc.hpp>
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#include <nall/qt/file-dialog.moc.hpp>
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#include <nall/qt/hex-editor.moc.hpp>
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#include <nall/qt/radio-action.moc.hpp>
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#include <nall/qt/window.moc.hpp>
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using namespace nall;
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#include <ruby/ruby.hpp>
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using namespace ruby;
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#include "config.hpp"
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#include "interface.hpp"
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#include "application/application.moc.hpp"
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#include "base/about.moc.hpp"
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#include "base/filebrowser.moc.hpp"
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#include "base/htmlviewer.moc.hpp"
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#include "base/loader.moc.hpp"
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#include "base/main.moc.hpp"
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#include "cartridge/cartridge.hpp"
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#if defined(DEBUGGER)
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#include "debugger/debugger.moc.hpp"
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#include "debugger/tracer.moc.hpp"
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#include "debugger/tools/disassembler.moc.hpp"
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#include "debugger/tools/breakpoint.moc.hpp"
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#include "debugger/tools/memory.moc.hpp"
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#include "debugger/tools/properties.moc.hpp"
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#include "debugger/ppu/layer-toggle.moc.hpp"
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#include "debugger/ppu/vram-viewer.moc.hpp"
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#include "debugger/ppu/oam-viewer.moc.hpp"
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#include "debugger/ppu/cgram-viewer.moc.hpp"
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#include "debugger/misc/debugger-options.moc.hpp"
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#endif
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#include "input/input.hpp"
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#include "link/filter.hpp"
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#include "link/reader.hpp"
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#include "movie/movie.hpp"
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#include "settings/settings.moc.hpp"
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#include "settings/video.moc.hpp"
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#include "settings/audio.moc.hpp"
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#include "settings/input.moc.hpp"
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#include "settings/paths.moc.hpp"
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#include "settings/advanced.moc.hpp"
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#include "state/state.hpp"
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#include "tools/tools.moc.hpp"
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#include "tools/cheateditor.moc.hpp"
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#include "tools/cheatfinder.moc.hpp"
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#include "tools/statemanager.moc.hpp"
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#include "utility/utility.hpp"
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struct Style {
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static const char Monospace[64];
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enum {
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WindowMargin = 5,
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WidgetSpacing = 5,
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SeparatorSpacing = 5,
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};
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};
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extern string filepath(const char *filename, const char *filepath);
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