mirror of https://github.com/bsnes-emu/bsnes.git
![]() byuu says: Changelog: - all media types always show base name in the title now (eg Super Game Boy + Mega Man II) - Game Boy loading via ananke has been fixed - phoenix is dynamically linked on Windows now (needed for ananke) - Linux port shows the higan program icon (once you install the program to get the bitmap into /usr/local/share/pixmaps) - paths.cfg defaults to "userpath()/Emulation/System Name/" when it is created from scratch [Later, after the v092 release, byuu posted this additional changelog: - new compilation rules for win32 - OS::setName - default to ~/Emulation/media.name for paths.cfg ] |
||
---|---|---|
.. | ||
armdsp | ||
bsx | ||
epsonrtc | ||
event | ||
hitachidsp | ||
hsu1 | ||
icd2 | ||
msu1 | ||
necdsp | ||
nss | ||
obc1 | ||
sa1 | ||
sdd1 | ||
sharprtc | ||
spc7110 | ||
sufamiturbo | ||
superfx | ||
chip.hpp |