mirror of https://github.com/bsnes-emu/bsnes.git
b389d17c9a
byuu says: Changelog: - all media types always show base name in the title now (eg Super Game Boy + Mega Man II) - Game Boy loading via ananke has been fixed - phoenix is dynamically linked on Windows now (needed for ananke) - Linux port shows the higan program icon (once you install the program to get the bitmap into /usr/local/share/pixmaps) - paths.cfg defaults to "userpath()/Emulation/System Name/" when it is created from scratch [Later, after the v092 release, byuu posted this additional changelog: - new compilation rules for win32 - OS::setName - default to ~/Emulation/media.name for paths.cfg ] |
||
---|---|---|
.. | ||
alt | ||
cartridge | ||
cheat | ||
chip | ||
config | ||
controller | ||
cpu | ||
dsp | ||
interface | ||
memory | ||
ppu | ||
random | ||
scheduler | ||
smp | ||
system | ||
Makefile | ||
profile-accuracy.hpp | ||
profile-compatibility.hpp | ||
profile-performance.hpp | ||
sfc.hpp |