mirror of https://github.com/bsnes-emu/bsnes.git
f70a20bc42
byuu says: Changelog: - hiro: added Label::set(Background,Foreground)Color (not implemented on Cocoa backend) - hiro: added (Horizontal,Vertical)Layout::setPadding() - setMargin(m) is now an alias to setPadding({m, m, m, m}) - hiro/Windows: update Label rendering to draw to an offscreen canvas to prevent flickering - sfc: reverted back to 224/240-line height (from 223/239-line height in earlier v106 WIPs) - bsnes: new multi-segment status bar added - bsnes: exiting fullscreen mode will resize and recenter window - this is required; the window geometry gets all scrambled when toggling fullscreen mode - bsnes: updated to a new logo [Ange Albertini] Errata: - hiro/Windows: try to paint Label backgroundColor quicker to avoid startup flicker - `WM_ERASEBKGND` fallthrough to `WM_PAINT` seems to work - hiro/Qt: use Window backgroundColor for Label when no Label backgroundColor set - bsnes: update size multipliers in presentation.cpp to 224/240 (main window size is off in this WIP) |
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.. | ||
action | ||
widget | ||
alignment.cpp | ||
application.cpp | ||
browser-window.cpp | ||
color.cpp | ||
core.cpp | ||
core.hpp | ||
cursor.cpp | ||
desktop.cpp | ||
font.cpp | ||
geometry.cpp | ||
gradient.cpp | ||
group.cpp | ||
hotkey.cpp | ||
keyboard.cpp | ||
layout.cpp | ||
menu-bar.cpp | ||
message-window.cpp | ||
monitor.cpp | ||
mouse.cpp | ||
object.cpp | ||
popup-menu.cpp | ||
position.cpp | ||
property.cpp | ||
shared.hpp | ||
sizable.cpp | ||
size.cpp | ||
status-bar.cpp | ||
timer.cpp | ||
window.cpp |