bsnes is a Super Nintendo (SNES) emulator focused on performance, features, and ease of use.
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Tim Allen b0d2f5033e Update to v097r21 release.
byuu says:

Changelog:
- icarus: WS/C detects RAM type/size heuristically now
- icarus: WS/C uses ram type=$type instead of $type
- WS: use back color instead of white for backdrop
- WS: fixed sprite count limit; removes all the garbled sprites from
  GunPey
- WS: hopefully fixed sprite priority with screen 2
- WS: implemented keypad polling; GunPey is now fully playable
- SNES: added Super Disc expansion port device (doesn't do anything,
  just for testing)

Note: WS is hard-coded to vertical orientation right now. But there's
basic code in there for all the horizontal stuff.
2016-03-13 11:22:14 +11:00
higan Update to v097r21 release. 2016-03-13 11:22:14 +11:00
hiro Update to v097r19 release. 2016-03-13 11:22:14 +11:00
icarus Update to v097r21 release. 2016-03-13 11:22:14 +11:00
libco Update to v096r02 (OS X Preview for Developers) release. 2016-01-07 19:17:15 +11:00
nall Update to v097r19 release. 2016-03-13 11:22:14 +11:00
ruby Update to v097r18 release. 2016-03-13 11:22:14 +11:00
shaders Update to v095r02 release. 2015-11-10 22:07:34 +11:00
.gitignore Update to v097r16 release. 2016-03-13 11:22:10 +11:00