bsnes/higan/pce/interface
Tim Allen b03563426f Update to v101r35 release.
byuu says:

Changelog:
  - PCE: added 384KB HuCard ROM mirroring mode
  - PCE: corrected D-pad polling order
  - PCE: corrected palette color ordering (GRB, not RGB -- yes,
    seriously)
  - PCE: corrected SATB DMA -- should write to SATB, not to VRAM
  - PCE: broke out Background, Sprite VDC settings to separate
    subclasses
  - PCE: emulated VDC backgrounds
  - PCE: emulated VDC sprites
  - PCE: emulated VDC sprite overflow, collision interrupts
  - HuC6280: fixed disassembler output for STi instructions
  - HuC6280: added missing LastCycle check to interrupt()
  - HuC6280: fixed BIT, CMP, CPX, CPY, TRB, TSB, TST flag testing and
    result
  - HuC6280: added extra cycle delays to the block move instructions
  - HuC6280: fixed ordering for flag set/clear instructions (happens
    after LastCycle check)
  - HuC6280: removed extra cycle from immediate instructions
  - HuC6280: fixed indirectLoad, indirectYStore absolute addressing
  - HuC6280: fixed BBR, BBS zeropage value testing
  - HuC6280: fixed stack push/pull direction

Neutopia looks okay until the main title screen, then there's some
gibberish on the bottom. The game also locks up with some gibberish once
you actually start a new game. So, still not playable just yet =(
2017-01-19 19:38:57 +11:00
..
interface.cpp Update to v101r35 release. 2017-01-19 19:38:57 +11:00
interface.hpp Update to v101r31 release. 2017-01-13 12:15:45 +11:00