bsnes is a Super Nintendo (SNES) emulator focused on performance, features, and ease of use.
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Tim Allen b03563426f Update to v101r35 release.
byuu says:

Changelog:
  - PCE: added 384KB HuCard ROM mirroring mode
  - PCE: corrected D-pad polling order
  - PCE: corrected palette color ordering (GRB, not RGB -- yes,
    seriously)
  - PCE: corrected SATB DMA -- should write to SATB, not to VRAM
  - PCE: broke out Background, Sprite VDC settings to separate
    subclasses
  - PCE: emulated VDC backgrounds
  - PCE: emulated VDC sprites
  - PCE: emulated VDC sprite overflow, collision interrupts
  - HuC6280: fixed disassembler output for STi instructions
  - HuC6280: added missing LastCycle check to interrupt()
  - HuC6280: fixed BIT, CMP, CPX, CPY, TRB, TSB, TST flag testing and
    result
  - HuC6280: added extra cycle delays to the block move instructions
  - HuC6280: fixed ordering for flag set/clear instructions (happens
    after LastCycle check)
  - HuC6280: removed extra cycle from immediate instructions
  - HuC6280: fixed indirectLoad, indirectYStore absolute addressing
  - HuC6280: fixed BBR, BBS zeropage value testing
  - HuC6280: fixed stack push/pull direction

Neutopia looks okay until the main title screen, then there's some
gibberish on the bottom. The game also locks up with some gibberish once
you actually start a new game. So, still not playable just yet =(
2017-01-19 19:38:57 +11:00
higan Update to v101r35 release. 2017-01-19 19:38:57 +11:00
hiro Update to v101r20 release. 2016-10-29 11:33:30 +11:00
icarus Update to v101r32 release. 2017-01-14 10:59:38 +11:00
libco Update to v101r18 release. 2016-09-14 21:55:53 +10:00
nall Update to v101r25 release. 2016-12-30 18:24:35 +11:00
ruby Update to v101r16 release. 2016-09-06 10:09:33 +10:00
shaders Update to v095r02 release. 2015-11-10 22:07:34 +11:00
.gitignore Update to v097r27 release. 2016-03-19 18:35:25 +11:00
.gitlab-ci.yml Add a `.gitlab-ci.yml` to automate WIP builds. 2017-01-13 12:18:25 +11:00