bsnes/hiro
Tim Allen ac2d0ba1cf Update to v101r05 release.
byuu says:

Changelog:

  - 68K: fixed bug that affected BSR return address
  - VDP: added very preliminary emulation of planes A, B, W (W is
    entirely broken though)
  - VDP: added command/address stuff so you can write to VRAM, CRAM,
    VSRAM
  - VDP: added VRAM fill DMA

I would be really surprised if any commercial games showed anything at
all, so I'd probably recommend against wasting your time trying, unless
you're really bored :P

Also, I wanted to add: I am accepting patches\! So if anyone wants to
look over the 68K core for bugs, that would save me untold amounts of
time in the near future :D
2016-08-13 09:47:30 +10:00
..
cocoa Update to v100 release. 2016-07-08 22:04:59 +10:00
core Update to v100r16 release. 2016-08-03 22:32:40 +10:00
extension Update to v099r16 release (public beta). 2016-07-04 21:53:24 +10:00
gtk Update to v100r16 release. 2016-08-03 22:32:40 +10:00
platform Update to v094r13 release. 2015-03-07 21:21:47 +11:00
qt Update to v100r16 release. 2016-08-03 22:32:40 +10:00
reference Update to v099r15 release. 2016-07-04 21:48:17 +10:00
resource Update to v094r09 release. 2015-02-28 12:52:53 +11:00
windows Update to v101r05 release. 2016-08-13 09:47:30 +10:00
GNUmakefile Update to v096r02 (OS X Preview for Developers) release. 2016-01-07 19:17:15 +11:00
components.hpp Update to v098r10 release. 2016-05-16 19:51:12 +10:00
hiro.cpp Update to v094r20 release. 2015-05-23 15:37:08 +10:00
hiro.hpp Update to 20160106 OS X Preview for Developers release. 2016-01-07 19:17:15 +11:00