bsnes/Core
Lior Halphon a588993f28 Add an HuC command required by Pocket Family 2 2020-05-17 00:10:43 +03:00
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graphics Allow displaying borders outside of SGB emulation, including borrowing SGB border. Allow not displaying SGB borders. (Todo: libretro support) 2020-02-08 13:28:46 +02:00
apu.c Emulate CGB-C PCM read glitch, fix a potential noise volume envelope bug 2020-05-10 00:37:52 +03:00
apu.h Emulate CGB-C PCM read glitch, fix a potential noise volume envelope bug 2020-05-10 00:37:52 +03:00
camera.c Update old coding style 2020-04-09 14:32:52 +03:00
camera.h Stabilizing API: New joypad, debugger and reset APIs; internal APIs and direct struct access are no longer available without defining GB_INTERNAL. The SDL port uses the new “public” APIs, as well as most of the non-debug Cocoa code. 2017-04-17 20:16:17 +03:00
cheats.c Dump and load cheats 2020-04-11 19:15:40 +03:00
cheats.h Fix libretro build 2020-04-25 15:12:10 +03:00
debugger.c Emulate HuC-3’s IR and RTC 2020-05-16 23:27:17 +03:00
debugger.h Add support to the ISX format, including symbols 2020-04-25 22:48:48 +03:00
display.c Add smart rumble to games without a rumblepak 2020-04-29 16:06:11 +03:00
display.h Add accurate frame blending option 2020-03-26 20:54:18 +02:00
gb.c Emulate HuC-3’s IR and RTC 2020-05-16 23:27:17 +03:00
gb.h Emulate HuC-3’s IR and RTC 2020-05-16 23:27:17 +03:00
gb_struct_def.h Stabilizing API: New joypad, debugger and reset APIs; internal APIs and direct struct access are no longer available without defining GB_INTERNAL. The SDL port uses the new “public” APIs, as well as most of the non-debug Cocoa code. 2017-04-17 20:16:17 +03:00
joypad.c Pass the SGB multiplayer tests 2019-09-14 12:31:52 +03:00
joypad.h ICD JOYP write API 2019-07-16 21:42:57 +03:00
mbc.c Emulate HuC-3’s IR and RTC 2020-05-16 23:27:17 +03:00
mbc.h HuC1 IR support 2020-05-13 22:21:31 +03:00
memory.c Add an HuC command required by Pocket Family 2 2020-05-17 00:10:43 +03:00
memory.h Merge bsnes’s changes 2019-08-16 17:38:43 +03:00
printer.c Emulate serial bit shifting, update the serial API to use bits instead of bytes, update printer emulation and libretro to use the new API 2019-03-15 14:36:10 +02:00
printer.h Emulate serial bit shifting, update the serial API to use bits instead of bytes, update printer emulation and libretro to use the new API 2019-03-15 14:36:10 +02:00
random.c Don’t use libc’s random/rand 2019-06-14 16:49:41 +03:00
random.h Don’t use libc’s random/rand 2019-06-14 16:49:41 +03:00
rewind.c Include cleanup (#73) 2018-05-27 19:30:23 +03:00
rewind.h Include cleanup (#73) 2018-05-27 19:30:23 +03:00
rumble.c Rumble mode selection 2020-04-29 16:50:31 +03:00
rumble.h Rumble mode selection 2020-04-29 16:50:31 +03:00
save_state.c Merge branch 'master' into JoyKit 2020-04-29 15:52:03 +03:00
save_state.h Added API to load/save states from RAM 2017-06-14 00:23:34 +03:00
sgb.c Fixing inconsistent style 2020-04-24 20:37:57 +03:00
sgb.h Allow displaying borders outside of SGB emulation, including borrowing SGB border. Allow not displaying SGB borders. (Todo: libretro support) 2020-02-08 13:28:46 +02:00
sm83_cpu.c Emulate HuC-3’s IR and RTC 2020-05-16 23:27:17 +03:00
sm83_cpu.h The CPU core of the Game Boy is (most likely) called SM83 2019-01-12 00:42:16 +02:00
sm83_disassembler.c Fixing inconsistent style 2020-04-24 20:37:57 +03:00
symbol_hash.c Allow more than 1 symbol per debug address 2020-05-07 00:12:35 +02:00
symbol_hash.h Include cleanup (#73) 2018-05-27 19:30:23 +03:00
timing.c Emulate HuC-3’s IR and RTC 2020-05-16 23:27:17 +03:00
timing.h Emulate HuC-3’s IR and RTC 2020-05-16 23:27:17 +03:00