bsnes/ruby/input/udev.cpp

77 lines
1.6 KiB
C++

#include <unistd.h>
#include <errno.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <sys/poll.h>
#include <fcntl.h>
#include <libudev.h>
#include <linux/types.h>
#include <linux/input.h>
#include "keyboard/xlib.cpp"
#include "mouse/xlib.cpp"
#include "joypad/udev.cpp"
struct InputUdev : Input {
InputUdev() : _keyboard(*this), _mouse(*this), _joypad(*this) { initialize(); }
~InputUdev() { terminate(); }
auto ready() -> bool { return _ready; }
auto context() -> uintptr { return _context; }
auto setContext(uintptr context) -> bool {
if(_context == context) return true;
_context = context;
return initialize();
}
auto acquired() -> bool {
return _mouse.acquired();
}
auto acquire() -> bool {
return _mouse.acquire();
}
auto release() -> bool {
return _mouse.release();
}
auto poll() -> vector<shared_pointer<HID::Device>> {
vector<shared_pointer<HID::Device>> devices;
_keyboard.poll(devices);
_mouse.poll(devices);
_joypad.poll(devices);
return devices;
}
auto rumble(uint64_t id, bool enable) -> bool {
return _joypad.rumble(id, enable);
}
private:
auto initialize() -> bool {
terminate();
if(!_context) return false;
if(!_keyboard.initialize()) return false;
if(!_mouse.initialize(_context)) return false;
if(!_joypad.initialize()) return false;
return _ready = true;
}
auto terminate() -> void {
_ready = false;
_keyboard.terminate();
_mouse.terminate();
_joypad.terminate();
}
bool _ready = false;
uintptr _context = 0;
InputKeyboardXlib _keyboard;
InputMouseXlib _mouse;
InputJoypadUdev _joypad;
};