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Tim Allen 9dcbd12159 Don't let gitlab cache .o files.
higan's makefiles don't always model dependencies properly, so caching
.o files just invites stale .o files.
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docs As of higan v104r07, higan no longer imports separate firmware files. 2017-08-31 17:05:47 +10:00
higan Update to v104r09 release. 2017-08-31 23:58:54 +10:00
hiro Update to v103r27 release. 2017-08-06 23:36:26 +10:00
icarus Update to v104r09 release. 2017-08-31 23:58:54 +10:00
libco Update to v103r21 release. 2017-07-26 22:42:06 +10:00
nall Update to v104r01 release. 2017-08-18 22:48:29 +10:00
ruby Update to v104r06 release. 2017-08-26 11:15:49 +10:00
shaders Install shaders somewhere that higan will find them. 2017-08-23 20:46:24 +10:00
.gitignore Convert README docs to MkDocs format. 2017-08-12 20:58:01 +10:00
.gitlab-ci.yml Don't let gitlab cache .o files. 2017-09-01 16:05:14 +10:00
CONTRIBUTING.md Spell-check the documentation. 2017-08-31 14:48:52 +10:00
README.md Spell-check the documentation. 2017-08-31 14:48:52 +10:00
mkdocs.yml Rename higan-config.md to higan-settings.md 2017-08-23 17:05:33 +10:00

README.md

The unofficial higan repository

higan emulates a number of classic video-game consoles of the 1980s and 1990s, allowing you to play classic games on a modern general-purpose computer.

This repository includes the source-code for stable and WIP releases of higan, starting during the development of v068. It also includes community-maintained documentation.

Basically, apart from .gitignore files, anything in the higan, hiro, icarus, libco, nall, ruby, or shaders directories should be exactly as it appeared in official releases. Everything else has been added for various reasons.

Official higan resources

Unofficial higan resources