mirror of https://github.com/bsnes-emu/bsnes.git
69 lines
1.5 KiB
C++
69 lines
1.5 KiB
C++
#if defined(Hiro_MenuRadioItem)
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@implementation CocoaMenuRadioItem : NSMenuItem
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-(id) initWith:(hiro::mMenuRadioItem&)menuRadioItemReference {
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if(self = [super initWithTitle:@"" action:@selector(activate) keyEquivalent:@""]) {
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menuRadioItem = &menuRadioItemReference;
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[self setTarget:self];
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[self setOnStateImage:[NSImage imageNamed:@"NSMenuRadio"]];
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}
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return self;
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}
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-(void) activate {
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menuRadioItem->setChecked();
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menuRadioItem->doActivate();
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}
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@end
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namespace hiro {
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auto pMenuRadioItem::construct() -> void {
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@autoreleasepool {
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cocoaAction = cocoaMenuRadioItem = [[CocoaMenuRadioItem alloc] initWith:self()];
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pAction::construct();
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if(state().checked) setChecked();
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setText(state().text);
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}
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}
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auto pMenuRadioItem::destruct() -> void {
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@autoreleasepool {
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[cocoaAction release];
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}
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}
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auto pMenuRadioItem::setChecked() -> void {
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@autoreleasepool {
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if(auto group = state().group) {
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for(auto& weak : group->state.objects) {
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if(auto object = weak.acquire()) {
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if(auto self = object->self()) {
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if(auto p = dynamic_cast<pMenuRadioItem*>(self)) {
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auto state = this == p ? NSOnState : NSOffState;
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[p->cocoaAction setState:state];
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}
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}
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}
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}
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}
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}
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}
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auto pMenuRadioItem::setGroup(sGroup group) -> void {
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}
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auto pMenuRadioItem::setText(const string& text) -> void {
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@autoreleasepool {
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[cocoaAction setTitle:[NSString stringWithUTF8String:text]];
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}
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}
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}
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#endif
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