mirror of https://github.com/bsnes-emu/bsnes.git
30 lines
629 B
C++
30 lines
629 B
C++
auto PSG::Channel::power(uint id) -> void {
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this->id = id;
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memory::fill(&io, sizeof(IO));
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}
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auto PSG::Channel::run() -> void {
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if(!io.enable) return sample(0);
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if(!io.direct && --io.wavePeriod == 0) {
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io.wavePeriod = io.waveFrequency;
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io.waveOffset++;
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io.waveSample = io.waveBuffer[io.waveOffset];
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}
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if(!io.noiseEnable) {
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return sample(io.waveSample);
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}
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if(--io.noisePeriod == 0) {
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io.noisePeriod = ~io.noiseFrequency << 7;
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io.noiseSample = nall::random() & 1 ? ~0 : 0;
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}
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return sample(io.noiseSample);
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}
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auto PSG::Channel::sample(uint5 sample) -> void {
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io.output = sample;
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}
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