mirror of https://github.com/bsnes-emu/bsnes.git
38 lines
717 B
C++
Executable File
38 lines
717 B
C++
Executable File
class Screen {
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public:
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PPU &self;
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uint16 *output;
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struct {
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bool addsub_mode;
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bool direct_color;
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bool color_mode;
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bool color_halve;
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bool bg1_color_enable;
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bool bg2_color_enable;
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bool bg3_color_enable;
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bool bg4_color_enable;
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bool oam_color_enable;
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bool back_color_enable;
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uint8 color_b;
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uint8 color_g;
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uint8 color_r;
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} regs;
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void scanline();
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void run();
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void reset();
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void serialize(serializer&);
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Screen(PPU &self);
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private:
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uint16 light_table[16][32768];
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uint16 get_pixel(bool swap);
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uint16 addsub(unsigned x, unsigned y, bool halve);
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uint16 get_color(unsigned palette);
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uint16 get_direct_color(unsigned palette, unsigned tile);
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};
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