bsnes/icarus/heuristics
Tim Allen 366e9cebff Update to v104r01 release.
byuu says:

Changelog:

  - gba/cpu: synchronize to the PPU, not oneself, when the CPU is
    stopped
      - this bug was patched in the official v104 release; but not in
        the .tar.xz archive
  - ms/vdp: backdrop color is on the second 16-entry palette, not the
    first [hex\_usr]
  - ms/vdp: fix background color 0 priority; fixes Alex Kidd in High
    Tech World text boxes [hex\_usr]
  - tomoko: choose first option when loading files via the command-line
    [hex\_usr]
  - icarus: lo/hi RAM addressing was backwards; M68K is big endian;
    fixes save files in Sonic 3

Many thanks to hex\_usr for the Master System / Game Gear VDP fix.
That's a tricky system to get good technical information on. The fix
should be correct, but please report if you spot any regressions just in
case.
2017-08-18 22:48:29 +10:00
..
bs-memory.cpp Update to v097r14 release. 2016-02-16 20:11:58 +11:00
famicom.cpp Update to v097r14 release. 2016-02-16 20:11:58 +11:00
game-boy-advance.cpp Update to v099r15 release. 2016-07-04 21:48:17 +10:00
game-boy.cpp Update to v103r23 release. 2017-07-30 23:00:31 +10:00
game-gear.cpp Update to v101r09 release. 2016-08-18 08:05:50 +10:00
master-system.cpp Update to v101r27 release. 2017-01-06 19:11:38 +11:00
mega-drive.cpp Update to v104r01 release. 2017-08-18 22:48:29 +10:00
pc-engine.cpp Update to v102r06 release. 2017-02-11 10:56:42 +11:00
sufami-turbo.cpp Update to v097r05 release. 2016-01-30 17:40:35 +11:00
super-famicom.cpp Update to v100 release. 2016-07-08 22:04:59 +10:00
supergrafx.cpp Update to v102r03 release. 2017-01-24 08:18:54 +11:00
wonderswan.cpp Update to v099r16 release (public beta). 2016-07-04 21:53:24 +10:00