bsnes/higan/fc/cartridge/board/konami-vrc6.cpp

43 lines
1.0 KiB
C++
Executable File

struct KonamiVRC6 : Board {
VRC6 vrc6;
uint8 prg_read(unsigned addr) {
if((addr & 0xe000) == 0x6000) return vrc6.ram_read(addr);
if(addr & 0x8000) return prgrom.read(vrc6.prg_addr(addr));
return cpu.mdr();
}
void prg_write(unsigned addr, uint8 data) {
if((addr & 0xe000) == 0x6000) return vrc6.ram_write(addr, data);
if(addr & 0x8000) {
addr = (addr & 0xf003);
if(prgram.size) addr = (addr & ~3) | ((addr & 2) >> 1) | ((addr & 1) << 1);
return vrc6.reg_write(addr, data);
}
}
uint8 chr_read(unsigned addr) {
if(addr & 0x2000) return ppu.ciram_read(vrc6.ciram_addr(addr));
return Board::chr_read(vrc6.chr_addr(addr));
}
void chr_write(unsigned addr, uint8 data) {
if(addr & 0x2000) return ppu.ciram_write(vrc6.ciram_addr(addr), data);
return Board::chr_write(vrc6.chr_addr(addr), data);
}
void serialize(serializer &s) {
Board::serialize(s);
vrc6.serialize(s);
}
void main() { vrc6.main(); }
void power() { vrc6.power(); }
void reset() { vrc6.reset(); }
KonamiVRC6(Markup::Node &document) : Board(document), vrc6(*this) {
}
};