bsnes/target-tomoko/settings
Tim Allen 7bf4cff946 Update to v094r22 release.
byuu says:

I fixed the hiro layout enable bug, so when you go to assign joypad
input, the window disables itself so your input doesn't mess with the
controls.

I added "reset" to the hotkeys, in case you feel like clearing all of
them at once.

I added device selection support and the ability to disable audio
synchronization (run > 60fps) to the ruby/OSS driver. This is exposed in
tomoko's configuration file.

I added checks to stringify so that assigning null char* strings to
nall::string won't cause crashes anymore (technically the crash was in
strlen(), which doesn't check for null strings, but whatever ... I'll do
the check myself.)

I hooked up BrowserDialog::folderSelect() to loading slotted media for
now. Tested it by loading a Game Boy game successfully through the Super
Game Boy. Definitely want to write a custom window for this though, that
looks more like the library dialog.

Remaining issues:
- finish slotted cart loader (SGB, BSX, ST)
- add DIP switch selection window (NSS) [I may end up punting this one
  to v096]
- add more configuration panels (video, audio, timing)
2015-05-30 21:40:07 +10:00
..
advanced.cpp Update to v094r15 release. 2015-04-21 21:54:07 +10:00
hotkeys.cpp Update to v094r22 release. 2015-05-30 21:40:07 +10:00
input.cpp Update to v094r22 release. 2015-05-30 21:40:07 +10:00
settings.cpp Update to v094r19 release. 2015-05-23 15:29:18 +10:00
settings.hpp Update to v094r22 release. 2015-05-30 21:40:07 +10:00