mirror of https://github.com/bsnes-emu/bsnes.git
fa6cbac251
byuu says: Changelog: - added higan/emulator/platform.hpp (moved out Emulator::Platform from emulator/interface.hpp) - moved gmake build paramter to nall/GNUmakefile; both higan and icarus use it now - added build=profile mode - MD: added the region select I/O register - MD: started to add region selection support internally (still no external select or PAL support) - PCE: added cycle stealing when reading/writing to the VDC or VCE; and when using ST# instructions - PCE: cleaned up PSG to match the behavior of Mednafen (doesn't improve sound at all ;_;) - note: need to remove loadWaveSample, loadWavePeriod - HuC6280: ADC/SBC decimal mode consumes an extra cycle; does not set V flag - HuC6280: block transfer instructions were taking one cycle too many - icarus: added code to strip out PC Engine ROM headers - hiro: added options support to BrowserDialog The last one sure ended in failure. The plan was to put a region dropdown directly onto hiro::BrowserDialog, and I had all the code for it working. But I forgot one important detail: the system loads cartridges AFTER powering on, so even though I could technically change the system region post-boot, I'd rather not do so. So that means we have to know what region we want before we even select a game. Shit. |
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browser-dialog.cpp | ||
browser-dialog.hpp | ||
extension.cpp | ||
extension.hpp | ||
fixed-layout.cpp | ||
fixed-layout.hpp | ||
horizontal-layout.cpp | ||
horizontal-layout.hpp | ||
list-view-item.cpp | ||
list-view-item.hpp | ||
list-view.cpp | ||
list-view.hpp | ||
message-dialog.cpp | ||
message-dialog.hpp | ||
shared.hpp | ||
vertical-layout.cpp | ||
vertical-layout.hpp |