bsnes/higan/processor
Tim Allen 7a68059f78 Update to v099r12 release.
byuu says:

Changelog:
- fixed FC AxROM / VRC7 regression
- BitField split to BooleanBitField/NaturalBitField (in preparation
  for IntegerBitField)
- BitFieldReference removed
- GB CPU cleaned up
- GB Cartridge + Mappers cleaned up
- SFC CGRAM is now emulated as uint15[256] instead of uint[512]
- sfc/ppu/memory.cpp no longer needed; removed
- purged SFC Debugger hooks for now (some of the operator[] calls were
  bypassing them anyway)

Unfortunately, for reasons that defy all semblance of logic, the CGRAM
change caused a slight speed hit. As have the last few changes. We're
now down to around 129.5fps compared to 123.fps for v099 and 134.5fps
at our peak (v099r01-r02).

I really like the style I came up with for the Game Boy mappers to settle
the purpose(ROM,RAM) vs (rom,ram)Purpose naming convention. If I ever get
around to redoing the NES mappers, that's likely the approach I'll take.
2016-06-28 20:43:47 +10:00
..
arm Update to v099r12 release. 2016-06-28 20:43:47 +10:00
gsu Update to v099r12 release. 2016-06-28 20:43:47 +10:00
hg51b Update to v098r06 release. 2016-04-22 23:35:51 +10:00
lr35902 Update to v098r17 release. 2016-06-06 08:10:01 +10:00
r6502 Update to v099r12 release. 2016-06-28 20:43:47 +10:00
r65816 Update to v099r12 release. 2016-06-28 20:43:47 +10:00
spc700 Update to v099r12 release. 2016-06-28 20:43:47 +10:00
upd96050 Update to v099r12 release. 2016-06-28 20:43:47 +10:00
v30mz Update to v099r12 release. 2016-06-28 20:43:47 +10:00
GNUmakefile Update to v097r19 release. 2016-03-13 11:22:14 +11:00
processor.hpp Update to v097r01 release. 2016-01-23 18:29:34 +11:00