bsnes is a Super Nintendo (SNES) emulator focused on performance, features, and ease of use.
Go to file
Tim Allen 79c83ade70 Update to v101r29 release.
byuu says:

Changelog:

  - SMS: background VDP clips partial tiles on the left (math may not be
    right ... it's hard to reason about)
  - SMS: fix background VDP scroll locks
  - SMS: fix VDP sprite coordinates
  - SMS: paint black after the end of the visible display
      - todo: shouldn't be a brute force at the end of the main VDP
        loop, should happen in each rendering unit
  - higan: removed emulator/debugger.hpp
  - higan: removed privileged: access specifier
  - SFC: removed debugger hooks
      - todo: remove sfc/debugger.hpp
  - Z80: fixed disassembly of (fd,dd) cb (displacement) (opcode)
    instructions
  - Z80: fix to prevent interrupts from firing between ix/iy prefixes
    and opcodes
      - todo: this is a rather hacky fix that could, if exploited, crash
        the stack frame
  - Z80: fix BIT flags
  - Z80: fix ADD hl,reg flags
  - Z80: fix CPD, CPI flags
  - Z80: fix IND, INI flags
  - Z80: fix INDR, INIT loop flag check
  - Z80: fix OUTD, OUTI flags
  - Z80: fix OTDR, OTIR loop flag check
2017-01-10 08:27:13 +11:00
higan Update to v101r29 release. 2017-01-10 08:27:13 +11:00
hiro Update to v101r20 release. 2016-10-29 11:33:30 +11:00
icarus Update to v101r27 release. 2017-01-06 19:11:38 +11:00
libco Update to v101r18 release. 2016-09-14 21:55:53 +10:00
nall Update to v101r25 release. 2016-12-30 18:24:35 +11:00
ruby Update to v101r16 release. 2016-09-06 10:09:33 +10:00
shaders Update to v095r02 release. 2015-11-10 22:07:34 +11:00
.gitignore Update to v097r27 release. 2016-03-19 18:35:25 +11:00