bsnes/ananke/heuristics
Tim Allen 6ac67c260b Update to v092 hotfix release.
byuu says:

For higan:
- I fixed the data ROM/RAM initialization for the Cx4, which would
  periodically cause a crash.
- I also moved the Satellaview MaskROM vs FlashROM detection into the
  Satellaview manifests, so Same Game - Character Data works now.
- I also re-added the driver filter to the video shaders, so the D3D
  driver won't show OGL shaders and vice versa.

For ananke:
- You can now generate the other SGB images by putting sgb.rom in the
  same folder as the BIOS images.
- I fixed the markup in the database and via heuristics for 5MB+ games
  (DKJM2, ToP)
- Sufami Turbo and BS-X Satellaview generate BML now instead of XML when
  using heuristics.
2013-01-15 21:51:49 +11:00
..
famicom.hpp Update to v092 release. 2013-01-14 23:15:21 +11:00
game-boy-advance.hpp Update to v092 release. 2013-01-14 23:15:21 +11:00
game-boy.hpp Update to v092 release. 2013-01-14 23:15:21 +11:00
satellaview.hpp Update to v092 hotfix release. 2013-01-15 21:51:49 +11:00
sufami-turbo.hpp Update to v092 hotfix release. 2013-01-15 21:51:49 +11:00
super-famicom.hpp Update to v092 hotfix release. 2013-01-15 21:51:49 +11:00