mirror of https://github.com/bsnes-emu/bsnes.git
142 lines
3.4 KiB
C++
142 lines
3.4 KiB
C++
#include <sys/ipc.h>
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#include <sys/shm.h>
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#include <X11/extensions/Xv.h>
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#include <X11/extensions/Xvlib.h>
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#include <X11/extensions/XShm.h>
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#include <SDL/SDL.h>
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namespace ruby {
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struct pVideoSDL {
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Display* display;
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SDL_Surface* screen;
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SDL_Surface* buffer;
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unsigned iwidth, iheight;
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struct {
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uintptr_t handle;
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unsigned width;
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unsigned height;
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} settings;
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bool cap(const string& name) {
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if(name == Video::Handle) return true;
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return false;
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}
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any get(const string& name) {
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if(name == Video::Handle) return settings.handle;
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return false;
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}
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bool set(const string& name, const any& value) {
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if(name == Video::Handle) {
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settings.handle = any_cast<uintptr_t>(value);
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return true;
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}
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return false;
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}
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void resize(unsigned width, unsigned height) {
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if(iwidth >= width && iheight >= height) return;
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iwidth = max(width, iwidth);
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iheight = max(height, iheight);
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if(buffer) SDL_FreeSurface(buffer);
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buffer = SDL_CreateRGBSurface(
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SDL_SWSURFACE, iwidth, iheight, 32,
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0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000
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);
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}
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bool lock(uint32_t*& data, unsigned& pitch, unsigned width, unsigned height) {
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if(width != settings.width || height != settings.height) {
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resize(settings.width = width, settings.height = height);
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}
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if(SDL_MUSTLOCK(buffer)) SDL_LockSurface(buffer);
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pitch = buffer->pitch;
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return data = (uint32_t*)buffer->pixels;
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}
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void unlock() {
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if(SDL_MUSTLOCK(buffer)) SDL_UnlockSurface(buffer);
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}
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void clear() {
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if(SDL_MUSTLOCK(buffer)) SDL_LockSurface(buffer);
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for(unsigned y = 0; y < iheight; y++) {
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uint32_t* data = (uint32_t*)buffer->pixels + y * (buffer->pitch >> 2);
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for(unsigned x = 0; x < iwidth; x++) *data++ = 0xff000000;
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}
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if(SDL_MUSTLOCK(buffer)) SDL_UnlockSurface(buffer);
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refresh();
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}
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void refresh() {
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//ruby input is X8R8G8B8, top 8-bits are ignored.
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//as SDL forces us to use a 32-bit buffer, we must set alpha to 255 (full opacity)
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//to prevent blending against the window beneath when X window visual is 32-bits.
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if(SDL_MUSTLOCK(buffer)) SDL_LockSurface(buffer);
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for(unsigned y = 0; y < settings.height; y++) {
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uint32_t *data = (uint32_t*)buffer->pixels + y * (buffer->pitch >> 2);
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for(unsigned x = 0; x < settings.width; x++) *data++ |= 0xff000000;
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}
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if(SDL_MUSTLOCK(buffer)) SDL_UnlockSurface(buffer);
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XWindowAttributes attributes;
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XGetWindowAttributes(display, settings.handle, &attributes);
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SDL_Rect src, dest;
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src.x = 0;
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src.y = 0;
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src.w = settings.width;
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src.h = settings.height;
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dest.x = 0;
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dest.y = 0;
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dest.w = attributes.width;
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dest.h = attributes.height;
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SDL_SoftStretch(buffer, &src, screen, &dest);
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SDL_UpdateRect(screen, dest.x, dest.y, dest.w, dest.h);
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}
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bool init() {
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display = XOpenDisplay(0);
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char env[512];
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sprintf(env, "SDL_WINDOWID=%ld", (long int)settings.handle);
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putenv(env);
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SDL_InitSubSystem(SDL_INIT_VIDEO);
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screen = SDL_SetVideoMode(2560, 1600, 32, SDL_HWSURFACE);
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XUndefineCursor(display, settings.handle);
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buffer = 0;
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iwidth = 0;
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iheight = 0;
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resize(settings.width = 256, settings.height = 256);
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return true;
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}
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void term() {
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XCloseDisplay(display);
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SDL_FreeSurface(buffer);
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SDL_QuitSubSystem(SDL_INIT_VIDEO);
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}
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pVideoSDL() {
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settings.handle = 0;
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}
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};
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DeclareVideo(SDL)
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};
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