#include #include #include #include #include #include namespace ruby { struct pVideoSDL { Display* display; SDL_Surface* screen; SDL_Surface* buffer; unsigned iwidth, iheight; struct { uintptr_t handle; unsigned width; unsigned height; } settings; bool cap(const string& name) { if(name == Video::Handle) return true; return false; } any get(const string& name) { if(name == Video::Handle) return settings.handle; return false; } bool set(const string& name, const any& value) { if(name == Video::Handle) { settings.handle = any_cast(value); return true; } return false; } void resize(unsigned width, unsigned height) { if(iwidth >= width && iheight >= height) return; iwidth = max(width, iwidth); iheight = max(height, iheight); if(buffer) SDL_FreeSurface(buffer); buffer = SDL_CreateRGBSurface( SDL_SWSURFACE, iwidth, iheight, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000 ); } bool lock(uint32_t*& data, unsigned& pitch, unsigned width, unsigned height) { if(width != settings.width || height != settings.height) { resize(settings.width = width, settings.height = height); } if(SDL_MUSTLOCK(buffer)) SDL_LockSurface(buffer); pitch = buffer->pitch; return data = (uint32_t*)buffer->pixels; } void unlock() { if(SDL_MUSTLOCK(buffer)) SDL_UnlockSurface(buffer); } void clear() { if(SDL_MUSTLOCK(buffer)) SDL_LockSurface(buffer); for(unsigned y = 0; y < iheight; y++) { uint32_t* data = (uint32_t*)buffer->pixels + y * (buffer->pitch >> 2); for(unsigned x = 0; x < iwidth; x++) *data++ = 0xff000000; } if(SDL_MUSTLOCK(buffer)) SDL_UnlockSurface(buffer); refresh(); } void refresh() { //ruby input is X8R8G8B8, top 8-bits are ignored. //as SDL forces us to use a 32-bit buffer, we must set alpha to 255 (full opacity) //to prevent blending against the window beneath when X window visual is 32-bits. if(SDL_MUSTLOCK(buffer)) SDL_LockSurface(buffer); for(unsigned y = 0; y < settings.height; y++) { uint32_t *data = (uint32_t*)buffer->pixels + y * (buffer->pitch >> 2); for(unsigned x = 0; x < settings.width; x++) *data++ |= 0xff000000; } if(SDL_MUSTLOCK(buffer)) SDL_UnlockSurface(buffer); XWindowAttributes attributes; XGetWindowAttributes(display, settings.handle, &attributes); SDL_Rect src, dest; src.x = 0; src.y = 0; src.w = settings.width; src.h = settings.height; dest.x = 0; dest.y = 0; dest.w = attributes.width; dest.h = attributes.height; SDL_SoftStretch(buffer, &src, screen, &dest); SDL_UpdateRect(screen, dest.x, dest.y, dest.w, dest.h); } bool init() { display = XOpenDisplay(0); char env[512]; sprintf(env, "SDL_WINDOWID=%ld", (long int)settings.handle); putenv(env); SDL_InitSubSystem(SDL_INIT_VIDEO); screen = SDL_SetVideoMode(2560, 1600, 32, SDL_HWSURFACE); XUndefineCursor(display, settings.handle); buffer = 0; iwidth = 0; iheight = 0; resize(settings.width = 256, settings.height = 256); return true; } void term() { XCloseDisplay(display); SDL_FreeSurface(buffer); SDL_QuitSubSystem(SDL_INIT_VIDEO); } pVideoSDL() { settings.handle = 0; } }; DeclareVideo(SDL) };