bsnes/higan/target-ethos/general
Tim Allen 6ac67c260b Update to v092 hotfix release.
byuu says:

For higan:
- I fixed the data ROM/RAM initialization for the Cx4, which would
  periodically cause a crash.
- I also moved the Satellaview MaskROM vs FlashROM detection into the
  Satellaview manifests, so Same Game - Character Data works now.
- I also re-added the driver filter to the video shaders, so the D3D
  driver won't show OGL shaders and vice versa.

For ananke:
- You can now generate the other SGB images by putting sgb.rom in the
  same folder as the BIOS images.
- I fixed the markup in the database and via heuristics for 5MB+ games
  (DKJM2, ToP)
- Sufami Turbo and BS-X Satellaview generate BML now instead of XML when
  using heuristics.
2013-01-15 21:51:49 +11:00
..
browser.cpp Update to v092 release. 2013-01-14 23:15:21 +11:00
browser.hpp Update to higan v091r14 and ananke v00r03 releases. 2013-01-14 23:13:48 +11:00
dip-switches.cpp Update to v091r05 release. 2012-12-26 17:46:57 +11:00
dip-switches.hpp Update to v091r05 release. 2012-12-26 17:46:57 +11:00
general.cpp Update to higan v091 release. 2012-12-26 17:46:36 +11:00
general.hpp Update to higan v091 release. 2012-12-26 17:46:36 +11:00
presentation.cpp Update to v092 hotfix release. 2013-01-15 21:51:49 +11:00
presentation.hpp Update to higan v091r14 and ananke v00r03 releases. 2013-01-14 23:13:48 +11:00