bsnes/higan/target-ethos
Tim Allen 6ac67c260b Update to v092 hotfix release.
byuu says:

For higan:
- I fixed the data ROM/RAM initialization for the Cx4, which would
  periodically cause a crash.
- I also moved the Satellaview MaskROM vs FlashROM detection into the
  Satellaview manifests, so Same Game - Character Data works now.
- I also re-added the driver filter to the video shaders, so the D3D
  driver won't show OGL shaders and vice versa.

For ananke:
- You can now generate the other SGB images by putting sgb.rom in the
  same folder as the BIOS images.
- I fixed the markup in the database and via heuristics for 5MB+ games
  (DKJM2, ToP)
- Sufami Turbo and BS-X Satellaview generate BML now instead of XML when
  using heuristics.
2013-01-15 21:51:49 +11:00
..
configuration Update to v091r11 release. 2012-12-26 17:46:57 +11:00
general Update to v092 hotfix release. 2013-01-15 21:51:49 +11:00
input Update to v092 release. 2013-01-14 23:15:21 +11:00
interface Update to v091r11 release. 2012-12-26 17:46:57 +11:00
resource Update to higan v091r14 and ananke v00r03 releases. 2013-01-14 23:13:48 +11:00
settings Update to v091r11 release. 2012-12-26 17:46:57 +11:00
tools Update to v091r13 release, and ananke v00r01. 2012-12-26 17:46:57 +11:00
utility Update to v092 release. 2013-01-14 23:15:21 +11:00
window Update to higan v091 release. 2012-12-26 17:46:36 +11:00
Makefile Update to v091r15 release. 2013-01-14 23:14:44 +11:00
bootstrap.cpp Update to higan v091 release. 2012-12-26 17:46:36 +11:00
ethos.cpp Update to v091r15 release. 2013-01-14 23:14:44 +11:00
ethos.hpp Update to v091r11 release. 2012-12-26 17:46:57 +11:00
resource.rc Update to v091r05 release. 2012-12-26 17:46:57 +11:00