mirror of https://github.com/bsnes-emu/bsnes.git
5deba5cbc1
byuu wrote: Sigh ... asio.hpp needs #include <nall/windows/registry.hpp> [Since the last WIP, byuu also posted the following message. -Ed.] ruby drivers have all been updated (but not tested outside of BSD), and I redesigned the settings window. The driver functionality all exists on a new "Drivers" panel, the emulator/hack settings go to a "Configuration" panel, and the video/audio panels lose driver settings. As does the settings menu and its synchronize options. I want to start pushing toward a v107 release. Critically, I will need DirectSound and ALSA to support dynamic rate control. I'd also like to eliminate the other system manifest.bml files. I need to update the cheat code database format, and bundle at least a few quark shaders -- although I still need to default to Direct3D on Windows. Turbo keys would be nice, if it's not too much effort. Aside from netplay, it's the last significant feature I'm missing. I think for v107, higan is going to be a bit rough around the edges compared to bsnes. And I don't think it's practical to finish the bsnes localization support. I'm thinking we probably want another WIP to iron out any critical issues, but this time there should be a feature freeze with the next WIP. |
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.. | ||
action | ||
widget | ||
application.cpp | ||
application.hpp | ||
browser-window.cpp | ||
browser-window.hpp | ||
desktop.cpp | ||
desktop.hpp | ||
font.cpp | ||
font.hpp | ||
group.cpp | ||
group.hpp | ||
header.hpp | ||
keyboard.cpp | ||
keyboard.hpp | ||
menu-bar.cpp | ||
menu-bar.hpp | ||
message-window.cpp | ||
message-window.hpp | ||
monitor.cpp | ||
monitor.hpp | ||
mouse.cpp | ||
mouse.hpp | ||
object.cpp | ||
object.hpp | ||
platform.cpp | ||
platform.hpp | ||
popup-menu.cpp | ||
popup-menu.hpp | ||
sizable.cpp | ||
sizable.hpp | ||
status-bar.cpp | ||
status-bar.hpp | ||
timer.cpp | ||
timer.hpp | ||
utility.cpp | ||
window.cpp | ||
window.hpp |