bsnes/higan/emulator
Tim Allen 5bdf55f08f Update to v101r25 release.
byuu says:

Changelog:

  - SMS: emulated VDP mode 4 graphical output (background, sprites)
  - added $(windres) to icarus as well

I'm sure the VDP emulation is still really, really buggy, but
essentially I handle:

  - mode 4 rendering
  - background scrolling
  - background hscroll lock
  - background vscroll lock
  - background nametable relocation
  - sprite nametable relocation
  - sprite tiledata relocation
  - sprite 192-line y=0xd0 edge case (end sprite rendering)
  - sprite 8-pixel x-coordinate displacement
  - sprite extended size (height only in mode 4)
  - sprite overflow
  - sprite collision
  - left column masking
  - display disable
  - backdrop color
  - 192, 224, 240 height

I do not support:

  - mode 2 rendering
  - sprite zoom
  - disallowing 240 height in NTSC mode
  - PAL mode
  - probably lots more
2016-12-30 18:24:35 +11:00
..
cheat.hpp Update to v100r03 release. 2016-07-10 15:28:26 +10:00
debugger.hpp Update to v100r01 release. 2016-07-08 22:31:35 +10:00
emulator.hpp Update to v101r25 release. 2016-12-30 18:24:35 +11:00
interface.hpp Update to v101r06 release. 2016-08-15 14:52:05 +10:00
scheduler.hpp Update to v101 release. 2016-08-08 20:04:15 +10:00
thread.hpp Update to v101r02 release. 2016-08-09 21:07:18 +10:00
types.hpp Update to v101r04 release. 2016-08-12 11:07:04 +10:00